
This is a puzzle game with twenty small mazes. They're good mazes, though.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
This is a puzzle game with twenty small mazes. If you solve the mazes, you beat the game.
It's about 1-2 hours long, maybe.
You need a keyboard and mouse to play it on PC. There is some basic controller support, but at one point in the game you have to type something.
If you're playing it on the Steam Deck, the game is Steam Deck verified and the keyboard will automatically pop up.
A few puzzles require knowledge of English. No puzzle requires sound or audio to solve it. No puzzle requires being able to recognize different colors.
I hope you enjoy it.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在快两个月没见逃课的时候,我玩了这个逃课倾情推荐的小游戏。谢谢你逃课,你说的对,这个游戏确实很好玩。
Juegazo
Lovely little game. The dev is pretty creative and I hope the sequel to this game will be as fun as this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
20道好玩的小迷宫
Given the price, one could say that this game is... A"Maze"ing!
20 Small Mazes is a game containing 20 small mazes. each maze is designed as a wonderfully creative little puzzle! if you are interested in either of those things, you should play 20 Small Mazes. I finished them in just under an hour and it was time happily spent. even if you aren't much for these things, you should try giving it a go anyway! none of these mazes are overly challenging, and they're very easy to move to the side (literally) and come back to later. thank you FLEB for the lovely game :)
Excellent, lots of clever ideas. 30 minutes to beat, free to own.
Excellent metagame thinking. The mazes per se are not very challenging, understanding what makes something a maze can be a little difficult. Fun and interesting. Long enough to feel like a good deal even if they were charging a few bucks for it, short enough that you don't get sick of it. A great experience.
Exactly what is says on the tin. I played mostly on the Retroid Pocket 5 and it was a blast to beat a puzzle or two before bed each night for a couple weeks.
WONDERFUL PUZZLES. All are solvable with patience and none is so absurdly obtuse as to make it impossible without a guide. If you get stuck just close the game and come back at a later time with a fresh mindset. The sliding puzzle mechanics may feel as getting in the way of the main UI but it is not glitchy, buffy or anything that would render it impossible, if anything a bit annoying. I have the feeling it was intentional, just slide them quickly; the puzzle itself is way easier that what these sliding puzzles normally are. It is a beautiful compendium of mostly old-school puzzle mechanics with a contemporary twist. If you enjoy puzzles and getting stuck, add this one to your library!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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