
The main character is a journalist who arrived at a large warehouse to record a documentary about the warehouse operation. But instead, he is faced with a real nightmare. The warehouse turns out to be populated by hungry guards and crazy warehouse operators who turn it into a death trap.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Ужас на огромном складе кошмаров. Лабиринты, поиск пути, ловушки, темнота и разнообразные монстры пытающиеся Вас убить. Не обычная камера игры, динамичный геймплей и напряжение во время прохождения не дадут расслабиться. Геймплей: https://youtu.be/4jfnJbAagew
Вы попадаете на склад [strike]Озон[/strike] Зон-зон в качестве журналиста. Но вместо документального фильма попадает в настоящий хоррор, так как охранники сходят с ума, а между полок в темноте и вовсе издают страшный рык монстры. Вооружившись одной лишь камерой и фонариком, вам нужно выбраться из этого лабиринта.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 31 reviews with recorded playtime.
Horror walker through abandoned warehouses, in which something lives that terrifies you. For some unknown reason, all warehouse employees have turned into monsters and want to kill you as an unwanted guest. You will need to survive and solve the mystery of the warehouse, find a way out of this hell.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] ZonZon is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unreal Marketplace assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a bunch of generic, low quality Unreal assets, arranged them (badly) into a basic "warehouse" themed first person jumpscare crapfest, and rushed it onto Steam Direct with a bunch of fake, paid Russian reviews. What's notable about this is the developer would then copy + paste the exact same asset flip as "Escape from Warehouse"... why run one asset flip scam when you can run two at twice the price? This is just senseless Steam pollution. It has no value or merit as a real game, and the fake reviews and zero effort applied to the game indicate this is just a Russian scam, an attempt to get YOUR money for other people's Unreal assets. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's an ugly screen filter meant to make the game look even more obsolete... like the game looks bad enough already, but they actually went out of their way to make it look worse. There's no way to turn this off. The mismatched game assets are fairly mediocre/low quality, it's a wonder why they couldn't be bothered "borrowing" higher quality assets for this asset flip. This is a lot like going on a shoplifting spree but only stealing the cut price store brand goods. Regardless, the poor quality assets alone should be enough to deter gamers from bothering with this. These technical shortcomings push this game below minimum standards for any competently developed modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 7 players[/b], and the worst part is these weren't genuine players, these were the Russian fake review accounts that the developer paid to make the fake reviews. Since the fake reviews are all done, now the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. [quote][b][url=https://www.ftc.gov/legal-library/browse/federal-register-notices/16-cfr-part-465-trade-regulation-rule-use-consumer-reviews-testimonials-final-rule]Warning: Review Manipulation![/url][/b] This game features a number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian, broken English or ChatGPT AI slop, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Due to the 2024 FTC ruling (16 CFR § 465.4, 15 U.S.C. § 45), these fake reviews are a violation of US Federal Law.[/quote] So, should you buy this game? Is this one of the best of the 140,000+ games on Steam? ZonZon has the cash grab price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. For comparison, the $5 asking price for this game could get you games like "Shadow Warrior", "Metro 2033" or "Torchlight 2". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Мне не понравилось. Получил ачивки и вышел из игры. Ачивки получить очень легко за пару минут. Бежишь на лестницу справа, поднимаешься на верхний ярус. Спрыгиваешь вниз, чтобы перебраться через заборчик. Идешь к толпе где лежит труп. Всё 3 ачивы получены. Очень сильно не хватает русской озвучки, возможно она бы спасла ситуацию
ZonZon - это увлекательная головоломка, в которой игроку предстоит решать различные загадки и головоломки, чтобы пройти уровни.
不知道作者要表达什么,根本看不懂, 好像进了后室疯人院一样
好玩!!!都给我去玩
脑瓜嗡嗡,
Developed by Paphnutius and published by WINTERMUTE, ZonZon is an indie psychological horror game that transforms an everyday industrial warehouse into the setting for an unnerving and often unpredictable survival experience. The story begins with a journalist entering the massive facility to record what appears to be a routine documentary, only to discover that something is terribly wrong inside its endless corridors. What should have been a simple investigation quickly becomes a desperate fight to escape as violent security guards and unstable warehouse workers begin hunting anyone unfortunate enough to cross their path. The game's premise immediately establishes an unsettling mood while introducing an offbeat sense of humor that gives the narrative its own distinctive identity. Rather than relying on nonstop action, ZonZon builds tension through exploration and uncertainty. The warehouse serves as a sprawling labyrinth filled with storage rooms, machinery, dark hallways, and hidden areas that encourage players to carefully examine their surroundings. Progress depends on solving environmental puzzles, locating useful clues, and finding safe routes through increasingly dangerous sections of the complex. Every newly opened door carries the possibility of revealing another piece of the mystery or placing the player directly in the path of a deadly pursuer. This steady balance between curiosity and caution keeps the pacing engaging while reinforcing the feeling that nowhere inside the warehouse is truly safe. The survival mechanics complement the atmosphere well by emphasizing vulnerability instead of power. Encounters with hostile enemies are designed around evasion, awareness, and quick thinking rather than direct confrontation. Players must stay alert to audio cues, memorize layouts, and react under pressure whenever danger appears. The constant threat of being discovered creates a satisfying level of suspense, especially during chase sequences where every wrong turn can have serious consequences. This approach encourages strategic movement throughout the environment and keeps tension consistently high without depending on excessive combat. One of ZonZon's most memorable qualities is its willingness to mix psychological horror with absurd comedy. The warehouse setting remains intimidating, but many situations are infused with exaggerated characters and unexpected moments that feel intentionally bizarre. This unusual combination prevents the experience from becoming repetitive while giving the game a personality that separates it from more traditional horror titles. Players may find themselves unsettled one moment and amused the next, creating an unpredictable rhythm that helps maintain interest from beginning to end. Although this tonal blend may not appeal to those seeking a purely serious horror experience, it successfully establishes a unique atmosphere that is difficult to confuse with other games in the genre. The presentation effectively supports the overall experience. Detailed industrial environments, realistic lighting, and gloomy interiors create convincing locations despite the game's independent production values. Sound design plays an equally important role, using mechanical noises, distant footsteps, echoing corridors, and unsettling ambient effects to reinforce the constant sense of danger. Together, the visuals and audio transform an ordinary warehouse into a place filled with paranoia, mystery, and escalating dread. While the graphics are not intended to compete with major blockbuster releases, they are more than capable of delivering the oppressive mood that the game's concept demands. ZonZon succeeds by combining psychological horror, exploration, puzzle-solving, and survival gameplay into a memorable adventure with an unconventional sense of style. Its intriguing setting, distinctive blend of fear and satire, and emphasis on careful exploration create an experience that stands apart from many independent horror releases. Although a deeper narrative and greater gameplay variety could have elevated the experience even further, the game consistently delivers enough suspense, creativity, and atmosphere to keep players invested throughout its journey. Fans looking for a horror title that embraces both tension and eccentric storytelling will likely find ZonZon to be an enjoyable and refreshing experience. Rating: 6/10
Players by region
Where this game's players are, estimated from review languages.
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