Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
This is a port of the PC game. No ads, no in-app payments, no online required. A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava. Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow. But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time. This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #44, worst US #75 · 2 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
This is a port of the PC game. No ads, no in-app payments, no online required. A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava. Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow. But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time. This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Stats
Sums Google Play + Steam
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $1.94 | 240ratings | 90% | — | $38.4K |
| $4.99 | 1.7Kreviews | 88% | — | $229.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Aug 9 → 0.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,963 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6B | 61.3M | 90% | Free | |
| $1.9B | 5.7M | 74% | Free | |
| $1.9B | 41.7M | 89% | Free | |
| $1.9B | 9.2M | 90% | Free | |
| $1B | 3.2M | 96% | Free | |
| $649.2M | 831.2K | 81% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.4K | 137 | 95% | Free | |
| $38.5K | 125 | 91% | Free | |
| $38.5K | 542 | 79% | Free | |
| $38.3K | 130 | 75% | Free | |
| $38.3K | 2.7K | 94% | Free | |
| $38.3K | 628 | 61% | $0.19 |