
ZED is a unique and compelling narrative you experience on Desktop PC or VR. Journey through surreal landscapes spanning one man’s life and career, as you learn about his desperate quest to reconnect fading memories and create a final work for a special person.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a bit moot reviewing this game as it's no longer available on Steam or other platforms, but for the sake of completeness... I'm struggling to describe this as a "game"; there aren't really any gaming elements to it. It's essentially a walking simulator where you collect easy to find objects that trigger memories and build a bitter-sweet, slightly sad story as you go. It's a relatively short game, so if you do play it, take your time to explore and enjoy the beautiful and impressive environments and art pieces. As a 'game' I'd only give it 4/10, but as a story-telling experience, I'd give it a 6/10.
Zed is not a game, it truly is a artfully told story of an artist's struggle both in his talent and his family. It is told in 6 Chapter where you collect 4 items to help bring back the memories. There is some strange middle world that you keep coming back to, which I'm guessing is the afterlife and you slowly accessing memories, but it's hard to tell. Overall the story being told, the concept within the story is great, the idea and concept of the art-piece that I experienced is really good....it's just not a game. While I can easily say that as art, I enjoyed this, but I sit down at my computer to experience things where I am not just passively taking in what I'm experiencing, but interacting while also going through an experience. For some this may be entertaining for them, for others, this would be very boring. I'm on the cusp, but my no vote is not that this is a bad experience, it's just that it's not the experience that I anticipate to have when sitting down to play a game. Wish there was a neutral button for these reviews. The graphics are good, maybe better at the time of release, but not superb by today's standards. The sound and voice overs are good enough. I didn't experience this in VR, but I can't see it being any better than the experience that I had since there is only walking and picking up objects, no other type of interaction is needed or required.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
うーん、あまり書ける要素はないかな。正直な感想で「いいえ」を選択。 少しアイテムを拾って進めるのみ。パズルは皆無。 ストーリーは賛否両論かな。 雰囲気は上々だが、この手の雰囲気路線はライバルがいる。 極めて上質なストーリー、ボリューム、完全な雰囲気を揃える必要がある。 ウォーキングシミュレータは、ジャンルとしてはゲーム性を捨てて 雰囲気99%でユーザー獲得を狙うのでかなり険しい道のりになる。 険しい道のりを進むのも大事だが、まあここは普通に ゲーム性を入れても良いんじゃないかな。
It is not so much as game as a journey. A journey to understanding the life of a man, to find himself before the end.
красивое. делалось, конечно, под vr, но и без него получилось неплохо. она быстрая, для человека не страдающего знанием английского поначалу было трудновато, но благо, что весь лор в субтитрах имеется. Мне реально не хватило русского языка, мне кажется, что я бы могла перевести ее за несколько недель за 1,5 рубля. локации и передвижение удобно все, кроме кладбища, в нем порядочно назастревалась в могилах и очень долго искала четвертый предмет. Моя любимая это локация с поездами, такие прям задрыпанные пугающие электрички, ощущение, что она вот-вот поедет. локация с личинками ОТВРАТИТЕЛЬНАЯ, желание пройти ее как можно скорее было невероятным. горящая машина и убитый рядом олень? ладно, пойду пособираю кубки. что это? игрушки оленей и крокодилов по всей игре? я хочу найти каждого и тыкнуть в него (нашла не всех). пазлы и головоломки простенькие и недушные. хорошее музыкальное сопровождение. из минусов нереально неудобное окно произведения. сначала оно было очень маленьким, потом вроде настроила на полный экран, но если ее сворачивать весь экран принимает неестественно-выгнутое положение картинки, если альтабаешься на другое приложение, пока идет диалог, игра замолкает, один раз забаговалась на переходе в другую локацию, пришлось перезагружать, диалог начался снова. прошла за вечер, основной смысл и сюжет поняла, но думаю, что что-то осталось упущенным только по причине отсутствия локализации. для игры купленной по 94% скидке все очень круто. где-то проколебала две ачивки, но думаю, что перепроходить не хочу.
Though this game is about to be shelved forever, it was truly a delightfully visual narrative experience. I wish I had gotten it much earlier, when it was first released; a story game made by artists, for artists, that will stick with me always and inspire me to keep moving forward in my endeavors both in spite of and because of life's struggles. A mechanically simple game, and a relatively short one of only a few hours, that plays much more like a movie where you control the pace. Great attention to detail in the set design from scene to scene, gorgeous musical scores, wonderful voice acting laced with witty humor, and hints full of meaning galore - an experience that rewards those who like to take the time to look around at everything. In Zed, it's the little things that add up to something memorable. Worth every penny.
exploration intrigante dans les souvenirs confus d'une autre personne.
A very touching game, it's going to be made unavailable soon. Get it if you can!
Zed’s dead, baby. Zed’s dead.
Decent enough idea but execution is not there. It's a walking sim but worse.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.