
This is a game in which you traverse the extremely dark world inside a dream.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Japanese
Engagement
Reviews
Themes across 407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is really cool. There's no story, no true gameplay. It's just walking and feeling. Which is so ♥♥♥♥♥♥♥ cool. I love the scenarios and the weird things you can get in them. I love the heads that you can change to make a certain interaction to gain things. It's awesome.
MASSA DMS Ó
this is genuinely what my daydreams are made of this truly is our ゆめにっき
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 407 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
эоэщ
play it
我觉得这个游戏艺术性大于游戏性,并且看攻略也是必不可少的,如果不看攻略的话虽然探索起来很有意思但我个人觉得还是比较坐牢,因为这个地图是循环重复的,不看攻略你根本不知道该怎么走,也不知道这些东西会有什么互动,比如电车那里,我虽然瞎走也到过那里但是我完全不知道要坐上十几秒场景才会切换,, 探索到新东西的时候确实挺惊喜的,会有“原来还有这东西”的想法。 结局有点难受吧,怎么跳楼了。而且还有两个梦里的收尸人来收尸,我感觉是完全把活着的意义寄托在梦里了,存档甚至是在记录梦里发生的事。 我可能有点过度解读,商场里那几个npc感觉应该是一家人,但是从来没有走到一起过,是不是意味着家庭关系并不和睦……?梦中梦的走廊尽头有火,难道是最害怕的事吗?经历过火灾? 这个游戏细节和彩蛋非常多,感兴趣的可以跟着攻略玩。 还有就是梦里可以骑着旋转轮椅走我觉得很真实,我家里有俩这种椅子陪着我从小到大,可以说我也经常梦见把这种椅子当交通工具然后骑上街。
you get 30,000 steps in and then pass away from exhaustion
The original freeware horror game and the spawn point of an entire genre. And inspiration to countless games with a legendary soundtrack, this abstract exploration horror maintains timeless quality.
altıma sıçtım
I haven't the faintest idea on how to play this game. I've just been wandering around aimlessly in the different areas. For some reason, I still love it. Can't wait to figure out what I'm doing!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 87% | Free | |
| $0 | 0 | 60% | Free | |
| $243.8K | 2.6K | 95% | $5.99 | |
| $20.3K | 172 | 90% | $9.99 | |
| $18K | 114 | 81% | $9.99 | |
| $10.7K | 365 | 84% | $2.24 |