
Yu-Gi-Oh! MASTER DUEL is the ultimate free-to-play cross-platform strategy card game with fast-paced Duels, stunning HD graphics and a new, dynamic soundtrack! Get ready to challenge Duelists around the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 71% | approximately $0 |
| Google Play | Free | 87% | approximately $22.8M |
| App Store | Free | 97% | — |
| PlayStation | Free | 78% | — |
| Xbox |
Reviews
Themes across 2050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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| Free |
| 58% |
| — |
| Nintendo | Free | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
omoshiroi
The playable parts of the game are not bad and it feels disingenuous to give it bad review. That being said, this is NOT a good place to restart your Yu-Gi-Oh journey. Old-school Yu-Gi-Oh was about managing simple card advantage with things like pulling off a clean tribute summon or flipping a well-timed Mirror Force. Modern Yu-Gi-Oh stopped being a card game a long time ago and turned into a game of real-time software engineering. Every single card text is a mini legal contract with specific triggering conditions, mandatory vs. optional effects, and clauses designed to bypass turn restrictions. Trying to read a modern card while someone is comboing off feels like trying to parse tax code under gunfire. The synergy barrier is brutal because modern archetypes don't just have cards that work well together; they have linear, pre-packaged optimization trees. If you miss a single text clause about what you can or cannot activate after a specific summon, your entire hand is locked out for the turn. You either have to spend hours watching YouTube breakdown guides or read through wikis just to understand why a 40-card pile does what it does. That is why jumping back into it blind feels like getting hit by a freight train.
本月融合杯真是我玩过最恶心的杯赛,升段局100%烂牌后手。
meta decks in bronze
♥♥♥ this game,this game sucks ass
Honestly for me its just the problem I cant take my progress oughta "Steam" Other then That i'll beat a ♥♥♥♥♥ offa this ♥♥♥♥...im used to the issues Y'all havin like *Snooooozeeee*
Yugioh is broken beyond repair, one turn kill nightmares. Leave while you can.
I played it but the problem is I will wait almost 20 minutes for the opponent to finish their main phase when they chose to go first but then when its your turn it auto defeats you so you don't even get to play your deck. So unless somethings in settings because I dont have auto on
.
1/10 I have played yu-gi-oh since anime release with 168 hours in this game. I loved the strategies and complexity to the game, but this is by fart the worst format that exists due to the poorly managed ban list. allowing the same broken mechanics/ first turn lockdowns. what required skill does not in this format as it comes down to whomever wins the coin toss simple as that, forcing you to play 1 of the top five decks but taking away from the fun of diverse build/ decks. also I have duplicates up to 12 of cards I never use but cant recycle for cards id rather have and or would keep me invested in the game. so the economy BROKEN, the banlist UNREALISTIC, NON-EXISTANT format aside from ranked, casual= ranked without rankings, and the 1-2 events a month that do nothing to increase the vibes of the game and the over all game design as it exists now makes it a bore to play forcing you to play 1 of five decks going against 1 of those same five deck. they need to add more options to play day to day just for fun limiting the broking mechanics and forcing more imagination in deck building rather than this repetative boring cycle forcing you to spend money on packs just to keep up with the meta limiting you to again 1-5 decks if you wish to push/ grind the slog that is the ranked. this game was fun at first but years of the same format with no real change to the gaming atmoshpere leaves me and others iam sure bored or livid every other match because the coin flip and poorly managed ban list decides the winner not the skill or imagination of the player and there deck they would enjoy playing. only thing keeping it alive is the fact that it is the only online somewhat normal version playable across all devices. better to just play OCG or TCG or as iam doing break out the old yu-gi-oh game classics to have fun as this game should be delivering but it suck the fun with bad pack pulls forcing high spending, or the poor banlist, and or the lack of creativity for opening more game modes to every day access. 1/10