
Yu-Gi-Oh! MASTER DUEL is the ultimate free-to-play cross-platform strategy card game with fast-paced Duels, stunning HD graphics and a new, dynamic soundtrack! Get ready to challenge Duelists around the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 71% | approximately $0 |
| Google Play | Free | 87% | approximately $22.8M |
| App Store | Free | 97% | — |
| PlayStation | Free | 78% | — |
| Xbox |
Reviews
Themes across 2050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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| Free |
| 58% |
| — |
| Nintendo | Free | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
This game was interesting during the first couple of years. Now that it has catch up with the OCG/TCG it has become stale. Same events. Same rewards. Same interest in getting every last bit of money that they can get for imaginary cards that you even do not own. I believe that after 4 years it is time to try more rewarding card games like pokemon or magic the gathering
Yuck, terrible meta and monetary predation.
Banning one of the few cards that counter hand traps in a meta where hand traps are prevalent, GENIUS!
紙でやっている方の精神力に脱帽するゲーム。 これならとっととスタコラサッサ出来るのに、 対面でやる方は何分も相手のソリティアを眺め続けるのか。 とても気になる。
確実にコイントスが意図的に操作されています。こんなゲームをやるくらいなら刑務作業をしたほうがずっとマシ、フラストレーションを溜めさせ課金に誘導する悪質なシステム。ちなみに僕の先行確率は45%です。これに加えて降格のシステムがあることが最大の問題で、降格すると1つ前の最低値まで落とされるのですが、そこでまた3連敗してしまうとまたランクが落ちるというシステムになっています。このゲームは圧倒的先行有利になっており、降格直後に3回連続で後攻を取らされ何もできずに負け、またランクが落ちる。これのどこに実力が絡んでくるのか...賢い運営さんならわかると思うんですけどね笑。現在の環境では先行に全力で寄せたデッキ(先行番長)が大量発生していて、実力で勝負している感じがしません。コイントスの確立操作を認めて廃止するか降格の使用をなくしてください。レート戦があるんだからいいでしょ。このゲームをインストールしようとしている人は絶対に考え直してください。運に自信がある上級国民の方はどうぞ。我々からレートを吸い取りに来てください。
game is no longer fun everyone takes 400 year turns if your not playing the most meta thing on the planet with all the hand traps your cooked
Master Duel itself is fun as a slot machine dopamine device but the actual act of playing a game of yugioh in the year 2026 is an exercise in self torture lmao I found myself just doing other things while waiting the five plus minutes for my opponent's turn to end after they finished setting up their million procs in a single turn before I instantly lost every match unless there was a DC. Master Duel seems to be aware of this issue bc you get rewarded even for losing and just sitting through the slog that is Yu-Gi-Oh the tcg in it's current state. Between MTG becoming cardboard Fortnite for collectors and this, I'm going to Riftbound If you're looking for a card-based slot machine dopamine experience just play vampire crawlers tbh
Konami's servers are terrible, so even if you enjoy the mess that is modern yu-gi-oh, you can't play it properly. Constant disconnects. As of 2026 I would suggest you either find some other card game or wait for them to fix it.
壁とやってろ
Game is an unbalanced piece of ♥♥♥♥ -reduced to a compare hand simulator/coin flip simulator in 90% of all cases The "going first" in other card games, like hearthstone, shadowverse, magic etc, usually means having the advantage of the "extra turn mana" where you win the game In YGO, however, it means literally going +8 on card advantages and in most of the cases, modern decks can reliably put up 2-3 negates, in extrem cases omni negates, paired with 5+ other disruptions like pops/flips/spins/sends/banishes etc. To combat this, we have handtraps, but most are just trading 1 for 1 -means either i have enough handtraps to trade for all your starter, or im getting one card comboed to death by going first disruptions It's either the going first player gaining so much advantages from going first, leaving the going second player having 0 chance to win and can't play at all, or the going second player having enough handtraps to stop the going first player, and win in the second turn, thus the going first player can't play at all. Nowdays it became less and less a 2 player card game, but 2 players trying to find out who can play solitar first and who is there to suffer