
Take on Duelists around the world with "Yu-Gi-Oh! Duel Links"! Step into a world that crosses dimensions and connects all Duelists. In Duel World, any location transforms into a Duel Field where heated Duels unfold!
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Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just don't. I would love to recommend this game to people, I've put a decent amount of hours into it, there's so much potential but I really can't. It's so unfun now for people who don't want to play the most up to date meta / spend a lot of money to get the meta decks. The benefit of a game like this could be to bring new life to old cards/ help boost up cards that are difficult to field due to design flaws. To invent new ways to play that normally wouldn't be allowed or conventional. Recently they've gotten really out of hand with skills (player abilities that let them interact with their cards in what would otherwise be rule breaking ways; Some are small and humble, others are gigantic and egregious) but seemingly refuse to nerf/balance things like said skills (which now play the game for you in some cases, bringing multiple cards from outside of the deck to the players deck/field/graveyard/hand) and instead ban and limit cards that outside of a really annoying and game breaking skill, generally, aren't that bad (Yugioh has well over 9000 cards, so there are of course exceptions and some that need limits/bans. Luster Dragon #2 does not need limit 1 in the grand scheme of things). In fact it feels like they are actively banning/limiting cards that help you defeat the current meta. If they start making some really fun decisions and do cool stuff I would love to remove this review, but history says they won't. They are really coming off as pro-whale (as in spends a lot of money, not that there's a sweet whale deck in the game that they want more people to use) at the cost of everyone else's even casual enjoyment. Duel Links added a very fun format called rush and almost immediately introduced the same unfun skill meta despite a fresh format with fun cards and new possibilities. There's something to be said about a format called "Speed" and introducing a bunch of cards that slow down the pace with walls of text, and sometimes aren't even in the game until someone activates a skill, but that's another rant for another time. Imagine a miasmatic Midas touch, that is what Konami has.
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean*, Japanese**languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have 600 hours in this game and have been playing it for nearly it's entire history and just realized I never did a review. I ♥♥♥♥♥♥♥ love this game. BE WARNED the game was originally conceived as, and marketed as, a back to basics version of the yugioh card game, while the complexity of cards and number of mechanics had grown exponentially between 1999 and 2017, Duel Links promised to set back the clock to a simpler, slower, time, and thanks to being able to reorder when cards were introduced players could use cards that were printed too late to be useful in the TCG. However nearly a decade removed from release duel links has CAUGHT UP WITH the TCG and master duel. It's just as complex, and often the best decks in duel links are more or less the same as what was the best in the TCG only a year or two prior. If you hate modern yugioh, you'll probably hate modern duel links. However I DONT hate modern yugioh, and I think duel links is a really interesting alternative to modern yugioh. Their are three competitive formats, Rush Duels which is are wholly different game that manages to have modern speed but classic simplicity, character duels, which is a pre constructed format where you play modernized versions of classic anime decks, and the main format which while very similar to the tcg still has some meaningful differences, the smaller deck sizes and skills still shake up deck building in interesting ways. Plus its all presented in a very fun and lively anime way, with overworlds, and characters as opposed to flat 2d menus. And theirs thousands of hours or / albiet questionable quality / single player content. Elephant in the room duel links is expensive. if you choose to go the route of paying to build decks you can expect to spend upwards of 250 dollars on a deck, it's a gatcha so could be way less, could be way more. This is pretty normal for the TCG but way more expensive then Masterduel. And if you choose to try and be f2p it's possible, but for me takes about 60 hours of mostly mindless grinding per deck , and you're pretty much always going to have a slightly suboptimal version of the deck compared to people who've put in more time/money. I was massively into the TCG in the early and mid 2010s, and got somewhat into masterduel when it launched, but ever since DL dropped its been my preffered way to play the game.
Juego que adapta las reglas del formato Speed Duel, con duelos rápidos, habilidades para cada personaje y una gran cantidad de contenido inspirado en el anime. Aunque el sistema para conseguir cartas F2P (Free-to-Play) requiere mucho tiempo de farmeo y algunas Skills pueden romper el metajuego, el juego se ha mantenido activo durante varios años gracias a su gran comunidad. Es un título que sí recomendaría probar, tanto por la nostalgia que transmite como por los diferentes formatos que implementa y la constante variedad de eventos que ofrece.
Trash game. Has lost its magic with the absurd amount of excessive summons. If you think I'm going to sit there and wait minutes for the other dude to finish summoning their monsters, only to find out that I can't make my own summons in return, you got another thing coming. Stay away.
this game used to be good and now you can even play unless you go first this entire time ive just been watching someone else just summon monster after monster
still great game still giving five stars but we need HAND DESTRUCTION in the game
fun game from when i was a kid would recommend its not hard to farm gems just dont waste your tickets and gems do ur research and what charecter you want to use dont build a meta tier 0 deck cuz it will probably get nerfed as the devolopers actually care it is a good game u can chain alot of effects and the game was balanced
This is the only YGO I know with auto-play, and the card collection and balance is better than Master Duel. Great starting place to get into YGO. Still relevant in my game rotation to this day.
rek
Sigh, not how it used to be..
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.