
A (really short) free narrative rhythm game by Atiya Nova. Attend family dinners and time your key presses to the flow of conversation. Features lots of familial tension with a dash of misery. And cute bunnies!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well well well...
Concept is cool I think. Gameplay wise there are problems. The music/note hit timing feels horrible. Like a badly charted Frets on Fire song. And the placement of the music / hit ribbon makes it so you can't even peripherally see what the rabbits are doing at the dinner. Didn't look at them once. So really my only complaints are the timing and the placement of UI/scene elements. I can't recommend with these problems even if free. If the author fixes these, I will whole heartedly recommend. Just not yet.
What the hell is this fûçkîñg game? lmao
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 没中文 没成就 《你不是家人》(You're Not Family) 你受邀与父母、兄弟共度一周的家庭晚餐时光。希望一切顺利? 在这款由阿蒂亚・诺瓦(Atiya Nova)制作的(超短)叙事节奏游戏中,你将周旋于紧张的家庭社交氛围。通过在恰当的时机按下按键填充 “家庭心量计”,维持对话的流畅进行。需在时间耗尽前将心量计完全填满,才能进入下一关。但这一切,需要付出什么代价呢…… 核心特色 沉浸于约 10 分钟的古典音乐与焦虑情绪中 欣赏可爱的 3D 视觉画面 体验数轮节奏适中的节奏操作挑战 探寻作为长女的生活日常 —— 这可一点都不糟糕哦! 快看!有小兔子!
muy extraño, pero entrenido
we're family 🖤
☀️
It was so short, yet it said so much more than most. I played it for six minutes and it was so extremely sad. I absolutely loved this game. Thank you for making it.
"You're Not Family" is a simple rhythm QTE game where the game isn't the main goal, which is a problem... this is more of an "art narrative" experience about the developers apparently unhappy family life, thrust onto Steam Direct in case we care. Take on the role of a rabbit visiting family and having a conversation with them. Surely this is the future of video gaming. Trying to address serious issues such as mental and emotional health through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. The "developer" here is not a professional in areas of mental health and social problems, and when they use video games to pretend they are, this is not only utterly ineffective, it can be harmful. It's my opinion that it's improper to use video games to address mental health issues. Apart from the harm such hamfisted attempts at addressing social problems can cause, this offers zero benefit to PC gamers. People suffering from health issues or other social problems should seek out professional help rather than going to crap shovelware video games attempting to get attention/fame by exploiting such problems for their own benefit, as is the case here. As an "art experience", forget looking for deep, rich and immersive gameplay that makes real PC games shine. What we have here is a thinly veiled tech demo for an art project thats pushing hard for more style-than-substance and failing to deliver either. And remember, we're here for PC games, not art school dropout stuff. It's true that games can be art, of course... art is where the pinnacle of creativity, craftsmanship and expertise come together to form something greater than the sum of its parts. This product does a poor job of all of those three. The Mona Lisa would not be hanging in the Louvre if she was drawn as a stick figure in crayon on a napkin. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. Next is pricing and what value this has for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Even as a free game, this couldn't find an audience. With a peak of [b]only 3 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? Give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options. Finally, I'm here to help save gamers time by filtering out the noise and substandard games. If you don't agree with my assessment of the defects in this game, go ahead and download it... maybe you'll find the same defects to be as unacceptable as I did, maybe not. Even write your own review. Positive or negative, game reviews are here to help other gamers by informing their decisions on what to spend their time on.
Hier wird scheinbar versucht etwas zu verarbeiten. Ich hoffe, dass Atiya Erfolg damit hatte.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.