
A roguelike deck-builder set in Japanese mythology. Build a team of Yokai, equip charms and curses, and fight your way through the underworld to face Izanami herself.
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About
The Yokai Dream Team: Mix and match Yokai, Charms, and Cursed Items for endless build variety.
The Yokai Compendium: Immerse yourself in a world inspired by Japanese mythology with lore entries for every creature you encounter.
Elemental Affinities: Every Yokai carries an elemental power. Exploit type advantages for devastating 50% bonus damage, and stack matching elements on your field to trigger powerful synergy effects each turn.
Yokai Bonds: Field two Yokai who share a bloodline, tribe, or element and watch them empower each other — bonded pairs gain bonus attack for the rest of the battle.
Item Crafting Bonds: Combine items from your deck into a single upgraded version. Reduces deck bloat and creates unique hybrid effects.
Daily Challenge: Every day brings a new seeded run — same map, same choices for every player. Compete on Steam leaderboards and prove your mastery of the underworld.
The goddess Izanami descended into the Land of the Dead… and she never returned. Now, the veil is torn. Ancient Yokai wage war across cursed battlefields, and the silence of the underworld is broken by the ticking of the clock. In this roguelike deck-builder, timing is the difference between legend and oblivion.
Forget traditional turns.
The Counter System: Every Yokai card acts on its own internal timer. When the counter hits zero, they strike.
Tactical Positioning: Place your units on a side-by-side battlefield where proximity and timing collide.
Start with a lone hero and a meager deck, then harvest the power of the dead to grow your army.
Collect & Evolve: Discover dozens of unique Yokai, each with abilities that can chain into devastating combos.
Cursed items: Apply Frost, Rage, and Poison — or drop a curse that pins enemies in place and blows them apart. The rules exist to be broken.
The Charm System: Permanently augment your favorite cards with Charms.
Navigate a branching underworld where every node is a gamble. Will you seek to avoid conflict or accumulate power at every chance? Every path leads deeper into the dark, culminating in boss battles against legends like the eight-headed Yamata-no-Orochi or the skeletal Gashadokuro.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
First off, a quick disclosure: I collaborated on this project by providing the music track. However, I have zero involvement in the coding or development of the build itself, and I am keeping this review strictly focused on my genuine experience playing the game. I have put a small amount of time so far into Yomi-no-kuni, and as a pixel-art deck builder, it has a lot of promise. The core loop is straightforward enough that you can jump right in without sitting through tedious tutorials, but do not let that accessibility fool you. I got absolutely slapped on my first run. The structure gives you a multi-path approach across the three stages currently available. Each stage offers different nodes and locations where you can acquire new cards, combine what you have, and refine your deck. The primary tactical goal is balancing your deck's output to take down increasingly difficult Yokai while ensuring your main hero stays alive. There is a slight learning curve with the interface. During my first couple of runs, the various status icons left me a bit confused, but it does not take long to adjust and understand exactly what effect each icon represents. Given that it is an Early Access title, you will naturally encounter the occasional issue. The major positive here is the developer. They are actively working through the early access growing pains and are remarkably fast at deploying fixes when bugs are reported. Overall, it is a solid foundation for a deck builder with a great aesthetic and a highly engaged developer. It is well worth checking out if you enjoy the genre and want to support a responsive creator.
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