
Gensokyo is overflowing with snacks! A roguelike twin-stick shooter starring Rumia where you fight using the power of snacks and items.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Румия есть. Еда есть. Осталось добавить фразу "Вот оно как"
I have yet to beat the content in Yoiyami Biscuit so far (Saki is kicking my ass), but from what I HAVE played, I can totally recommend this game. It's cute, fun, and stars Rumia (best girl), so what's not to like? The music really makes me want to dance sometimes, so you can tell it's a true successor to Yoiyami Dancers (a game I *also* haven't beaten yet. I'm behind.). I'm really looking forward to where this game goes.
Fun roguelike - Rumia is cute
露米娅太可爱了!要玩一辈子哦!=w=
由于目前没有中文且EA,其实是可以稍微观望一下再购买。不过如果是东方厨/露米娅厨/肉鸽爱好者之类的强烈推荐购入喵。这家画风非常可爱w玩法也较为有趣,基本是爬塔+类幸存者+肉鸽的结合,而且里面有一些博人一笑的梗。 目前版本各道具差异比较大,有些道具虽然稀有度相同但是根本不是一个档次的,基本上可以把把硬玩布丁。前期随便吃点饼干过渡,等蛋糕刀、叶子和其它适配道具转布丁就行了。 一般数值局输出够的话玩土豆也行。 总之先等更新吧,看看会不会有更高难度(害怕喵)
적당히 할만함 운빨 요소가 좀 있긴 해도 충분히 커버 가능
將倖存者遊戲和爬塔作結合的類Rogue射擊,是一款以露米婭作自機的,畫風可愛音樂動聽的,東方Project二次創作遊戲。 戰鬥部分是在一有限空間內撐住一定時間,或是將敵怪全數殲滅來通關。並在每一關結束後進入商店來購買道具或作為武器的點心,並透過如同殺戮尖塔的地圖選擇接下來的道路,包含了戰鬥、事件和休息,更有Boss在每一大關的最後等著。 其中,被動發揮作用的道具可攜帶的數量是有限的,一旦超出可持數量便會帶來數值下降等懲罰,因此不能只是一股腦地囤積道具。 另外點心除了作為主要武器進行使用外,也可以"吃掉"來獲得數值提升,更可以將該點心作為被動道具來進行自動攻擊- 儘管這麼作也會佔據道具欄空間,且點心是無法像其他道具那樣直接丟棄的,需要透過胃藥來從背包取出。 遊戲目前處於搶先體驗階段,尚不確定未來的增加要素會朝甚麼方向前進。但就目前看來是十分能夠期待的作品。
シンプルな操作ながら考えることが多く、一回一回の銭湯時間も短いのでテンポよく次々!!とやりたくなる中毒性の高さがとてもよかったです! ただしゲーム難易度は結構高かった気がします(難易度最低のー5でもかなりギリギリ)だったのでゲーム自体が苦手な人は少し向いていないかもしれません。 総評として全体的に面白くテンポのいいゲームでした!
虽然说美术和bgm都依旧和这个社团的上一作宵暗舞者一样优秀[spoiler](有些角色画的真的好大)[/spoiler],但是出怪量和部分敌人的强度是认真的吗......不叠和平符号又没拿到布丁之类的强力武器进第二幕直接10秒钟半个屏幕都是敌人,野狼灵血厚跑得快伤害高攻击频率高被近身就要扣一大堆血量甚至得直接回家,还有饕餮的伤害太逆天了吧,难度0就一下四十多,总共就能抗个七八下,我都不敢想高难度会怎么样 而且部分道具和武器完全就是污染卡池啊,除了布丁其他没几个好用的,后期出怪量太恐怖了没有贯穿武器解决召唤点根本没得玩 不过毕竟不是正式版本,看以后会如何调整吧,因为露米娅很可爱所以还是给个好评(
This game is great fun! It's still pretty straightforward but it is early access to be fair and I can see a lot of ways that it'll change as the devs work towards a full release. Builds feel diverse and weapons are all unique enough to give a try, plus the mechanic of eating weapons and locking their stats adds a nice bit of depth to gameplay. Balancing is pretty good (even if it is clear that building Rich (Jo'on + Watch) is so completely broken) and I'd say I had a great (winning) run one in every 4-5 attempts. I am glad to own this game and am very excited to see where it goes as time goes on!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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