
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 12.6Kreviews | 87% | — | $1.1M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикл игруха,если по скидону. по сути на пару тройку раз зайти в игру
Dużym problemem jest brak wsparcia dla Steam Cloud i że gra nie szanuje moich sejwów. Właśnie gdy zaczęło się robić ciekawie, jeśli chodzi o historię, gra postanowiła pożreć mój zapis, który przepadł bez śladu. A bynajmniej nie czuję, żeby było warto zaczynać od początku. Szkoda.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
简直是窝囊国王模拟器,玩了半小时就玩不下去了,一周的税收就这么点??农民来上访一次就要我一半的金钱或者粮食,真个个是大爷。还有给国王放高利贷的银行家,离谱。看游戏评测后面的剧情也是开发组给玩家喂屎,已严肃退款。
Фантастика
If this isn't "ai" generated, I'm genuinely curious how you even go about creating something so devoid of soul.
my daughter is living her best sapphic life
Bought this game for the art style and it promising hard decisions. Didn't realize you'd spend a good chunk of the time dealing with women and their trivial ♥♥♥♥♥♥♥♥. Estrogen manager is the best way I can describe this game,
助けを求める人全員に手を差し伸べることはできないし、どんなに足掻こうとも変えられないこと、救えない人もいる。しかしその時できる最善を尽くしていけばそれはいつか大きな財産になり、いつか自分を助ける大きな支えになってくれる。ハッピーエンドは難しくてもグッドエンドなら目指せる、そんなことを教えてくれるゲームでした。大変面白かったです。
Ну, не 10/10, но крепкое 7/10. Думаю, лучший вариант прохождения игры — это залпом. За один свободный день успеваешь проникнуться сюжетом и получить лучшую концовку, а при желании посмотреть остальные или получить платину. Плюсы: Музыка. Меркфолк — просто сумасшедшая группа, и мне как фанату фолка и фолк-метала было очень приятно слышать их песни на протяжении всей игры. Сюжет. Сам сюжет неплох. Многие ругают его за повесточность, но мне кажется, что в подобной игре это уместно. Стоит учесть, что это не стратегия и не экономический симулятор. Здесь превыше всего стоят погружение и сюжет. Персонажи. Вся королевская семья и советник трона прямо въелись в душу и не бесили. Идеальные фэнтезийные герои. Минусы: Геймплей. Дуальный. Либо ты плохой (по отношению к семье и варварам) и получаешь много денег и армии, либо ты добряк и получаешь чуть меньше армии. Разницы — ноль. Отыгрывать короля не получится. По факту ты отыгрываешь добряка, который никому ни в чем не отказывает. Я разгадал формулу к середине игры и начал прохождение заново, потому что понял: самая выгодная стратегия — выдавать деньги всем и вся, ведь за «уровень радости» еженедельный налог растет и растет очень сильно. Это убивает всю стратегию. Визуал. Слишком просто. Было бы лучше сделать портреты в диалогах, как в Stardew Valley, потому что персонажи выглядят совсем сухо. К фонам претензий нет, всё красиво и сочно. Линейность. Играть второй раз смысла нет (максимум для платины). Сюжет не меняется. Можно забить болт и на свадьбу, и на подготовку к битве — исход один. Вердикт: 7/10. Несмотря на большие минусы, игра всё равно получилась душевной.
A very nicely written game about running a kingdom, gathering allies, making decisions and marrying off your daughters just to make ends meet. Seriously a nice game though.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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