
“Yearning” is a visual novel type of game, telling the story of the protagonist Tan Kai’s ordinary and extraordinary life in the modern Chinese university campus.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese**languages with full audio support
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先说一下,只玩到一个be结局,所以是以偏概全的评论。制作组压力怪,剧情全靠矛盾推进,大学生活好似进了地狱一般,25分钟教我迅速体会大学四年都未必能经历过一次的麻烦,个个都是重量级,希望人没事。角色塑造单薄,角色为什么对我有好感?为什么所有女角色都对我有好感?电子魅魔就是我?前期没有过多塑造,男主大概蛮帅的?人物无法引起共鸣。be来的很快啊,啪的一下,可谓简单明了,快意恩仇。虽然可以去sl,但我不知道,这游戏想让我思什么,所以,我没法再去打开它了。(推荐是因为它是免费的)
玩了一会,打了一串的坏结局。 游戏整体底子不错,ui需要优化下,太扎眼了。 配音如果是这个水准,或许没有配音是更好的选择。 矛盾点过于尖锐,而且有些幼稚了,我是不介意的,但肯定有人介意,有优化的空间。 但这些问题在我看来都是小问题,做游戏嘛,栽点跟头很正常。 但是在打其中一个结局时,我无法再忽视游戏传递给我的感觉——它令我作呕。 我希望制作组想明白,你们究竟想要向玩家们传达一种什么样的情绪? 往大了说,你们想要传达的价值观是什么? 粉毛很卑鄙,蓝毛很有钱,但是我和粉毛走得近,在她被人强暴时出手相助,我认为并无不妥。 所以在做完出手相助选项后,我已经做好了遭遇麻烦的准备,因为我多少惹到蓝毛了。 但我从未想到,仅仅是这次出于人道主义的援助,我马上失去了选择的权力。 在揭穿强暴者丑恶嘴脸后的数分钟后,被殴打,被毁容,被校方强制转学; 粉毛作为受害者,仅仅是来照顾了我几天。 随后在我不知道的情况下,或是出于恐惧,或是遭受威胁,或是受人贿赂,粉毛一言不发地办理了退学,离开了这座城市; 施暴者肆意逍遥法外,利用微薄的背景继续做着肮脏的勾当,混迹在上流社会中,寻觅着下一个受害者。 蓝毛对此一无所知,或者说即便知道,也完全无所谓,毕竟设定上她只是一个想摆脱资产阶级家庭的既得利者,对于社会底层的主角,或者是我们来说,确实不该关心,也没必要关心。 从这种概念来看,还真是出乎意料的写实。 如此两厢比对下,反倒是游戏一开始觉得莫名其妙的红毛显得单纯得可爱——她也许在别人看来有些神经质,但其实她才是最单纯,最应该被人怜爱的那个。 玩家们渴望得到的,只是他们可能抉择做错过;可能亲身经历过;亦可能从未拥有过的,选择的权力。 玩家们想要的,只是做了本应正确的选择后,本应获得的褒奖与满足感,而不是在符合全部常理的选择下,如同一条断脊之犬,被赶出了自己本应存在的未来。 资产阶级的黑暗残酷早已不需要任何人以任何形式来张牙舞爪地赘述。 如果这就是你们制作组想要传达给玩家的全部信息。 如果你们制作组不打算大改剧情重新塑造人物。 如果这就是你们制作组想要传达给玩家的全部信息。 那你们还是趁早回家种红薯吧,别费劲巴拉做个游戏出来,让人骂的狗血淋头还躲被窝里纳闷——游戏做的这么好,这么写实,怎么全是差评呢?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
免费游戏 质量很高 粉毛萝莉 虽没完结
"Özlem", baş kahraman Tan Kai'nin modern Çin üniversite kampüsündeki sıradan ve sıra dışı yaşamının hikayesini anlatan görsel roman türü bir oyundur.
虽然是免费游戏而且还有这么长的剧情和分支选项还有配音但是我还是很想吐槽。 有所思?作者想让我有什么思考?难道是让我思考为什么学马哲的司柔拼尽全力无法战胜,不如“企业家”的千金一句话吗? 而且全文充斥着对马哲和理想主义者的一些暗讽(当然也可能是讽刺男主和粉毛),就算不是暗讽,这男主和粉毛就足以让人不适,一个预备党员却说“马克思主义宣传”是"传销,是冠冕堂皇的话",说教员的书是奇葩礼物,而男主作为一个大学生更是不认识列宁与马克思,如果粉毛和男主只是路人,那么我还可以接受,毕竟确实有这样的大学生,但是一个是男主,一个是可攻略的女主之一,这样的人设实在是。。。还有这男主的魅力到底在哪里?冷漠,八卦,懦弱,总是多一事不如少一事,没有理想,得过且过....仅仅只是长得帅就有这么多女主喜欢,那么只会衬托出女主们的肤浅。作者的刻板印象太多,代表无产阶级理想主义的司柔就一定得这么死板,代表资产阶级的宋书瑶就一定是大家闺秀温文尔雅智商超群,说真的我不是很喜欢。不知道作者文案中强调“企业家不是资本家”是什么意思,还有让司柔轻易相信宋书瑶的”社会责任感“理论并一口咬定她也是”马克思主义者“又是什么意思...希望不是真的屁股歪了。毕竟明白人都知道企业家是什么成分。本来基于这些我都想破天荒给免费游戏差评了的,但是转念一想,难道作者是为了区分玩家的意识形态左右来区分体验?那我只能说作者可能有点东西。 以前还是学生的我可能更喜欢粉毛或大小姐这种,但是年级增长后是真的更喜欢司柔这样的人了,可能真的是这样,不同阶级,不同身份的人会有不同的思考,如果作者真的是为了做到这一点,让我反感其他几位女主,那只能说作者是有水平的。想想也是我要是一个脱产的学生,肯定也会觉得思想政治是空洞,是正确的废话,也会更喜欢机灵的粉毛,和温文尔雅的大小姐.觉的司柔就是老掉牙的土妹子,可是我上班了,工作了就开始反感大小姐的虚伪了和粉毛的自私强势了。 总的来说,敢于塑造一些不讨喜的女主是需要勇气的,但这需要是作者刻意为之的,这样这部作品的评分在我心中才高,如果只是能力不行的弄巧成拙那评分就很低了。毕竟我也不知道作者到底是讽刺粉毛和大小姐的一些行为,还是自己觉得没问题就这样写的。。。我也不知道作者是认同钱能解决一切,还是在讽刺这个社会“钱能解决一切”。这之间的差距足以让这个作品产生两极化的评价,不过毕竟还是抢先体验的demo版,先默认好评吧。
免费 有中文 没成就 EA停更2年
"有所思 Yearning" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is yet another garbage Steam Direct e-book, and like almost all of them, the main topic is the author expressing his fantasy of dating his imaginary girlfriends, although at least this time they're college students instead of high school students, so kudos to the author for not being quite as creepy as his peers. This is still a gigantic mountain of cringe. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 2 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 2 copies to satisfy the entire world's demand for it. The authors imagination, however, seems to know no bounds... not only is this fantasy fan-fiction about him not only talking to girls, and having imaginary girlfriends, he also imagined people would pay money to him so they could read his fan fiction about his imaginary girlfriends. The capability for the human mind to fantasize is truly remarkable. Sadly, the author didn't bother finishing the book when he found out nobody wanted to read about him dating his imaginary girlfriends. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
看得出来,作者取这个名字一定是经历了一些,想借游戏表达出来,并巧妙结合了恋爱选项。 但是,第一,作者只从食堂问题入手,并未深入,而且处理方式竟是集团老总一通电话?!私以为这一方法并不妥当。 第二,虽是挂有恋爱标签,但提供的选项有些也太咄咄逼人了(汗),且仅仅是挨在一起就会误认为恋爱是否有硬凑之嫌? 第三,我个人认为形象塑造最好的是校长【?】因为其他人都感觉有些不务正业(雾),校方三天三升级防范措施,也让人感觉有些不太现实。 缺点有优点也有,游戏的配音和美术还是比较能让人满意的,尤其司柔的声音非常有特点,题材也比较新颖,比较期待今后的表现 一点小建议:在内容上多进行打磨;增强一些恋爱相关动作,微表情之类,让人更能体验到感觉,毕竟大部分人都是冲着这个来的嘛;有所思,也可以不只是思学校,而在大学生活中遇到一些事情。 以上。不过毕竟是兼职做出的作品,可以理解,希望等到完整版(另外,文本中貌似有两处错误哦)
我是觉得铺垫不够,不管是男主的美貌,和三个女生的感情,还有和学校抗争的紧张局面,人物过于单薄了,而且人物思考的角度都有点不太像正常人,而且前期三个女生的人设都让人很厌恶,一个都不想攻略,希望以后能改进吧。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.