
YAKUZA KIWAMI 3 is an extreme remake of the action-adventure beat 'em up Yakuza 3 featuring ex-yakuza Kazuma Kiryu's fight to protect those he loves. DARK TIES is a brand-new game featuring Yoshitaka Mine from Yakuza 3 included as a separate action-packed experience.
Most likely between $2.1M and $6M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 63% | approximately $3.5M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $39.94 on Steam · China (−33%). Compare 18 prices in 14 markets →
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Despite the hate it's a fun game
全体的なゲームシステムは前作よりも調整されて敵のおかしな挙動などはだいぶ減っている。 ストーリーに関していえばクリアしてみればわかるが原作と少し変わっており桐生一馬という男の本質がわかる最後となっていてとてもよかった。何より峯がまた見れたのがうれしい限り。
Overall, compared to Judgment, Lost Judgment, Y0, Kiwami 1, and Kiwami 2, this game is a severe disappointment. If you played Y3 and want the update or just want to play Dark Ties, it's honestly not worth it. Kiwami 3 stripped away all the personality and intrigue that made Yakuza 3 fun and engaging. Arguably it took away all the things that made Yakuza fun. [list] [*]Over half of the Y3 substories were removed. [*]The re-casting and changing of the big characters from Y3 completely erradicates their soul. [*]Revelations were removed. You learn [spoiler]a total of 4 moves[/spoiler] in a slightly-more interesting way than just putting skill points into the skill tree, but it's through the 'optional' side-content, which... [*]Optional side-content is only optional after you complete the story-required parts. [/list] Dark Ties had all the potential and all the hype, only for it to be put to shame. Mine's combat is the best part about the game as a whole. All you do in Dark Ties is a bunch of very repetitious tasks to [spoiler]raise Kanda's reputation and then get a very retconned cinematic.[/spoiler] All of this is already rough without mentioning the specifics of [i]who[/i] was included in the re-casting which really makes this seem like a PR stunt rather than game developers dedicated to making a good addition to the series.
Joguei Kiwami 3 e em seguida o Dark Ties.. como que eles acharam que isso tava bom? Inicialmente quando foi revelado que Kiwami 3 iria ser lançado admito que fiquei no hype, já que o 3 tinha sido o que eu menos me diverti jogando, mas depois de jogar por completo acho que devo rejogar o Remaster. Teve poucas coisas que eu realmente achei legal no jogo, a mais notável sendo o Combate na campanha do Mine, já que a do Kiryu virou um fuzuê total com um fighting style extra que não precisava estar lá. Tirando isso fiquei feliz que agora quase 90% do jogo é voiced, então não tem aqueles momentos de cutscene em texto logo depois de uma cutscene voiced. No quesito gráfico acho feio quando comparado ao Judgement/Lost Judgement ou Kiwami 2, os personagens sofrem pra ter expressões faciais durante cutscenes (no Dark Ties pelo menos esse problema parecia não existir), o jogo foi poluído com conteúdo opcional que as vezes para completamente o flow da história e o Orfanato (por mais que eu não goste tanto dele no original) virou completamente opcional. Isso acaba matando muito o peso de algumas cenas envolvendo o Orfanato já que você pode só ignorar ele durante toda a gameplay, ele só é obrigatório quando o jogo quer te introduzir ao fato de que, se você quiser, você pode ajudar. O jogo pelo menos pra mim não apresentou nenhum tipo de desafio e parecia fácil até demais na dificuldade Standard, o fighting style extra do Kiryu quebrou completamente a dificuldade e deixou tudo mais rápido de terminar. Quanto ao Dark Ties, ele me parece ser propositalmente fácil por causa da duração minúscula dele. E pra tocar brevemente no Dark Ties, eu achei legal assistir o backstory do Mine, mas jogar foi uma tortura. A Gameplay do Mine se resume a fetch quests e batalhas na rua que por mais que encaixem no contexto do que o Kanda e o Mine tão tentando fazer, não são legais de fazer, mas são quase obrigatórias se você quer que o Mine fique mais forte porque os upgrades custam dinheiro. Todos os upgrades. Em geral o Kiwami 3 foi uma decepção, o retcon que foi feito no final não tem o menor nexo e eu acredito que se fizerem um Kiwami 4 e 5 não devemos esperar nada além de jogos ruins. Parabéns RGG.
THE GOOD (Why you should buy this): Next-Gen Graphics: This is the peak of the Dragon Engine. You can literally see the pores on their faces and the sweat on their skin. It’s the most visually stunning RGG game to date. Dark Ties (Mine Campaign): Being able to play as Yoshitaka Mine is a dream come true. His boxing-style combat is fluid, impactful, and honestly better than the main story’s combat. Seeing his backstory and how he climbed the Tojo ranks is 10/10 content. QoL Improvements: Finally! You can change costumes during the main story (seeing Kiryu in a suit in Okinawa is a vibe). The Coliseum/Arena battles are also more addictive and challenging than ever. The "Haisai Girls" & Dragon Vibe: The side stories and the atmosphere still capture that classic Yakuza heart. THE BAD (Why I’m screaming): The Ending Retcon: I HATE the new ending. It’s messy and feels like a cheap plot twist. SEGA ruined the emotional weight of the original sacrifice for the sake of fan service. Assassin’s Creed Kiryu: The "Ryukyu Style" with the Tinbe and Rochin (shield and spear) is just... why? It kills the Yakuza lore. Kiryu is a brawler, not a Spartan soldier. It feels out of place and ruins the "Dragon of Dojima" identity. Stripped Mechanics: No "Feel the Heat" system, limited Heat Actions, and the removal of equippable weapons and accessories. It feels like a step backward in terms of RPG depth.
Alright remake if you're looking a for a serious game. Unfortunately the remake butchers Yakuza 3's charm by removing 99% of what made the OG game fun. I mean can you do this in the remake? https://youtu.be/xNGRnJ-NFN4?si=hzGqMjfZHZVHRajV
-This is the worst iteration of this game series EVER. If you thought that pirate spin-off looked bad, this one is way worse. -Lighting and visuals look like first-time blender user made it. To the point where the OG version somehow looks better in some places. -Game settings keep resetting when you change a single non-related option. I have all the other RGG games. This one is the new low. Can't even refund this garbage due to "Alright, I'll give them a month or two, they will surely fix it"
雖然說劇情是15年前寫的,但真的很扯,比其他代都扯,都不改的合理點。 特別是鬥牛場和樓頂峰拉人那段,毫無感動要素只想笑。 峰外傳也一般 神田那肥豬很煩 我人中之龍系列唯一給不推薦的 這代就在牽牛花當沖繩爸爸 有趣點
Я доволен ремейком в большей степени , чем нет. Все стало сильно лучше по сравнению с оригиналом, убрали все не нужное . Ргг сделали все мне кажется правильное и несовсем понимаю хейт в твиттере о надуманных проблемах. У игры есть недостатки по типу очень странного финала, который непонятно к чему приведет, но желать смерти я считаю неправильным особенно к сценаристу который писал серию с самого начала. Для меня это лучшей ремейк одной из любимых частей, но если брать объективно, то это хорошей ремейк
bad