
YAKUZA KIWAMI 3 is an extreme remake of the action-adventure beat 'em up Yakuza 3 featuring ex-yakuza Kazuma Kiryu's fight to protect those he loves. DARK TIES is a brand-new game featuring Yoshitaka Mine from Yakuza 3 included as a separate action-packed experience.
Most likely between $2.1M and $6M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 63% | approximately $3.5M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $39.94 on Steam · China (−33%). Compare 18 prices in 14 markets →
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
This game is exactly what everyone wanted. It is everything a Kiwami-style remake entails and more. Who could have seen this coming? I only hope the "we want a Kiwami 3" crowd had their fill because I sure as hell did. I would not recommend playing this game.
Currently doesn't support any controller inputs on any controller I own. Worked fine when it first came out, and now I come to revisit where I left off and I am unable to play. Tried to give this already lackluster title a chance, and here I am wasting my time.
[h3]I'm gay now[/h3] Wait for sales. Don't buy for full price. If to choose between Remastered and Kiwami, of course, i'd choose Kiwami because Remastered aged really bad. Anyway, RGG literally just dumped every mini game they had into Kiwami 3, somehow made graphics and fights worse than Kiwami 2 (but still better than Remastered). In the end we get game that's on par with Hawaii crappy spin-off but with story based on the third game. Dark Ties is a really weird add-on. While it feels like Kiryu's Gaiden, gay tension between [spoiler]Daigo and Mine[/spoiler] was weird af. Like, why? Other than that game's dog water mostly and allows to kill some evenings. Totally forgettable. Sega/RGG could do better but i guess they decided to focus on "Stranger than heaven"
Pretty decent overall. I never played the original, so I was indifferent to the major changes to Kiwami 3. -I enjoyed Dad Kiryu simulator, wished there were more things to do though. -The customization options were cool, but some cutscenes forced Kiryu's outfit and suddenly I'm not dressed as Luffy or a samurai anymore, a little jarring. -The story was not as chaotic and over the top as Kiwami 2, more grounded and dramatic. -The retcon was....meh? It felt weird and less impactful, assuming to open a new timeline for future RGG games.
柏木修:我被加特林扫射了,但我妹死。 理查德&峰义孝:我俩从三十多楼跳下去了,但我俩妹死。 刘家龙:我被人一枪爆头了,但我妹死。 李文海:我被车里放的炸弹给炸了,但我妹死。 锦山,丽奈,慎次,立也:????
It's not great I would recommend the original instead
Cara, a base do jogo é boa, o combate está muito bom, graficamente é meio controverso porque tem partes principalmente em cutscenes que o original aparenta ser mais bonito, uma coisa que estranhei muito foi a render de Tokyo quando ficamos em lugares altos, a do original é bem superior, e tem o lance dos cortes de substories que eram +100, cortaram para " agregar " em outros modos que conseguiu me entreter até, e tem um final polêmico que muda completamento o ramo da história futuramente, enfim, não acho um yakuza tenebroso como a maioria fala, consegui me divertir e me emocionar em certas partes, é um yakuza ok.
Don't waste your money. Easily the worst, most lazy ♥♥♥♥ RGG has done. Just crack the OG and play it. Like, why even bother making a remake if you're just going to raw dog it? Massive disappointment.
这游戏刚出那会儿挺多差评,说画质、光影很差,砍了很多支线什么,搞得有点犹豫不决,前阵看到PY平台价格不错就入手了,还是得自己尝试玩玩看如何了。 本作正传体量挺足,主线动画剧情演出质感精致,剧情虽然早已知晓,但打到最后两章时还是会再感慨落泪。战斗机制新增了琉球风格,攻防一体很好玩,多样化武器,小盾用来弹反配合手柄震动很爽。 新增的不良之龙玩法,就是如龙8外传海战的陆地战玩法,UI相比前作明显改善,豪华版还有系列作的重要角色加入,翼彩做为女主,建模和人设既好看又讨喜,带着嗨赛战队一起通过友情、努力战斗走向胜利,动力很足。可惜除了前期有语音,后面包括决战都没语音演绎,略有遗憾,总体玩起来确实上头。 支线的话,印象占卜师天灵这个任务吧,预言了桐生的未来。还有阿现的支线,还唱了首阿现版的《我不是傻瓜》,挺串耳的,完成后还能招募进不良之龙,有意思。 牵牛花剧情及经营玩法,与原版的主线分离出来了,像在玩经营类型的游戏,休闲的时候玩玩还是不错,连续玩了十几个小时乐此不疲,小游戏明显更好玩了,随着羁绊和设施的完善,很有成就感。挑战做今天新的菜品响起的BGM,以及全程有语音的最终剧情,很有家人般的温馨氛围感,很动容,一下子联想到玩7代外传那会,打到关键时刻,屏幕外的我随之泪目情景。做完这个挑战后,8个孩子的亲情感有一半以上了,接下来就是玩捉虫小游戏把好感度拉到最高,就会解锁每位孩子的最终羁绊剧情,配合淡淡忧伤又温馨舒适的旋律,眼眶湿润,形象一下子鲜明了。 配乐插曲有很多好听的。来自如龙8的《Honolulu City Lights》这首很悦耳,带着少女恋爱忧愁的气息。来自维新极的《鼓乐》则用三和弦配合鼓点,和风舞感十足。最终战BGM燃到爆,结局ED也很动感。 峰义孝的外传体量偏短,第二章开始做“神田重塑计划”,提高形象等级可以解锁友情剧场。里面有个偷内裤的怪盗鲁裤头支线,看着台词对白,很搞笑。还有神田强迷上泡姬女的支线,泡姬女反而喜欢峰的剧情,分镜好有意思。战斗系统有专属的暗觉醒能力,技能练满有很强的爆发,犀利生威的麒麟拳,力感很炸裂。尾声战很燃,情义无价。这部外传很好地补全了本体的一些剧情疑点,角色人格魅力突出,确实配得上人气高,官方因此连结局都改了,结局动画演出,以及ED淡淡忧伤的钢琴和小提琴演奏的旋律,很感人,后劲挺大。 本作经营养成、战斗打法、剧情演出很满意,就是支线量稍显不足,质量一般,有意思的只有几个而已,瑕不掩瑜。还有系列作的强制剧情杀,就不要去过分在意了,玩得开心就好。两部篇章玩下来,给我最大的感受是,引用《阿嬷的情书》,做人得有情有义,无情无义的人不能交往。
It’s a fine remake of 3 but includes mandatory side content and removes character building side content. It also changes the ending of the original game and recasts an iconic villain into a Sex Offender