
Immerse yourself in the depths of addiction and explore the surreal world of XYLOMETAZOLINE.
Modeled estimate, not a reported figure. How we estimate →
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About
XYLOMETAZOLINE is a surreal, first-person narrative experience rooted in the PSX-horror aesthetic. It explores the harrowing struggle of addictions that regulate both the physical and emotional state, portrayed through a dependency on nasal drops. It is a philosophical journey through a world where every living being is hooked on something, and the line between substance and habit has blurred into an existential nightmare.
You are nobody. When a mysterious car accident leaves a package for a stranger's "daughter" in your hands, you are thrust into a journey through brutalist estates, the abandoned offices of the XYLOLIFE corporation, and liminal spaces.
Take care of your sanity to stay sane, and it won't be easy - addiction constantly reminds you of itself.
Wander through surreal and dark corridors and try not to lose yourself in it all. A unique, atmospheric, and well-soundtracked journey through the deepest recesses of the human mind awaits you.
Will you take control of your addiction, or is it already controlling you?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I like the approach of this game. Visuals, Atmosphere and Music are on point. Especially the final parts of the game are visually engaging. Sometimes the AI from the shadow boi will just glitch and he stand endlessly in place until i aggro him again. My biggest issue are the loading times. It kinda rips you out of the flow. Using UE for this feels weird and loading very small low poly levels every few minutes really shouldn't take that long.. Probably the tremendous UE overhead is at fault here.
https://youtu.be/JPf-AdxSc3w really enjoyed your game!
there are some bugs but the game is fun overall and story is nice and deep
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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