
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Most likely between $27.3M and $77.5M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.73 on Xbox · Türkiye (−96%). Compare 42 prices in 15 markets →
Reviews
Themes across 1748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
El juego esta bien pero puede ponerse mejor venditos mods disfrutadlos no quisiera arruinarles la sorpresa.
The best 3D turn based strategy game ever made. i bought on PS4 when i had my PS4 and then bought it again on steam. play it but i warn you there is nothing else like it.
One of the worst tactical experiences you can have. Every strategy and tactical decision break and crash into wall of delusional seed hidden mechanic, which makes a percentage of anything a fraud, and graze mechanic that will follow you everywhere and open your squad to a full wipe due you're not being able to neutralise a single enemy in open field because you grazed it 3 times in a row
Played with war of the chosen DLC. Really liked it. I especially liked how the tactical combat evolves as your soldiers get new abilities. On your first missions, you'll be rushing and flanking. By the last missions, you can pull enemies from cover, take multiple shots per round, mind control, and teleport/switch an ally or enemy, opening up a huge variety of playing styles. On the down side, the RNG mechanics encourage you to save-scum, to prevent your soldiers from getting killed/wounded, and to maximize damage output. I'd love for the next game to have a sort of deterministic model, e.g. when a soldier is near enough an enemy then it's an assured hit, and farther it's an assured miss. No luck. And a way to know whether moving a soldier to a tile will guarantee a hit (and being hit).
On of the greatest turn based games every created!
When a game does not even bother to provide an introduction to the mechanics, I do not even bother to provide a balanced review.
Играю на легенде в режиме терминатор. На данный момент 142ая попытка. Снайперы стреляют по голубям. Рейнджерам меч, чтобы резать бутерброды. При 85% не попадают.... По принципу красное бей, зеленое лечи игру не пройти-надо думать. 10прешельцев из 10
83%命中率4个人一轮下来一发没中,气死我了
This game is entirely and unnecessarily difficult. You can't play safe even on easy mode because the game has a timer that you will never beat. If you try to rush you will never get anything done. I can't even understand how so many people rank this game well when it is nothing more than a punishment machine
Easy TOP 10 Favorite games of all time. 99/10 hitchance