
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Most likely between $27.3M and $77.5M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.73 on Xbox · Türkiye (−96%). Compare 42 prices in 15 markets →
Reviews
Themes across 1748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]战旗类游戏巅峰之作[/h1] [i]本体就已接近巅峰,天选者之战DLC更是让这款游戏成为战旗游戏不可超越的神话,加上社区海量兼容性强模组,这款游戏的耐玩性已经超越了绝大部分价格昂贵的“大作”[/i]
Обиженные закрыли доступ к DLC. Их борьба)))
C'est un bon jeu. Uniquement si on oublie que c'est équilibré par des huitres. Difficulté absurde. Et quand le jeu décide que tu perds la partie. Tu perds la partie ni plus ni moins. Ce sera frustrant et tu ne pourras rien y faire. exemple type, extraire / éliminer un VIP en 12 tours, avec 17 ennemies présent sur la map. tu as 6 unités, le jeu te 2 shot quasiment constament et si les % de toucher sont supérieur a 80% pour toi tu rate tres souvent et a l'inverse un tir absurbe pour L'IA touche injustement. Mais je répère c'est un bon jeu. Fais par des huitres. Des huitres un peu folles.
is good.
最大的缺点是没有续作
Great continuation of XCOM - IMO even better than the first in the series! - Engaging story that made each battle personal - Great variability via DLCs that add side-missions and more bosses - All the good stuff I liked in the first game - base building, tech tree using alien parts collected in missions, resource management, training team members, etc. But with new ideas that make it not just more of the same.
Fantastic, drops off near the end. Early to mid game is brilliant, it really feels like you are fighting overwhelming odds, pressure is being put on you constantly to worm your way out of difficult situations. Character deaths, dark events, pressure from command, avatar project and the chosen all add up to uniquely oppressive gameplay and I love it. The classes are all varied and the gameplay is fun, building up specific characters just to see them get beamed out of existence because you made one bad mistake feels great. The endgame is much easier than the early game which seems backwards but makes sense with you overthrowing the whole alien dictatorship, the chosen get outpaced really easily but at least get ceremonial deaths and the final confrontation is set up really well. Endgame did lack that feeling of oppression that made the game feel so unique in the early stages but I can and will go back to do another playthrough. Overall brilliant game, just need all the dlcs, goes on sale frequently and I grabbed all the dlc for £5 recently.
回合制本就费时间,UI交互动画还整那么多,硬拖时间。 2016年的游戏放在今天特效CG烂大街的年代,特效、动画、科技科幻理念都已经过时了。
83%命中率4个人一轮下来一发没中,气死我了
El juego esta bien pero puede ponerse mejor venditos mods disfrutadlos no quisiera arruinarles la sorpresa.