
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 88% | approximately $0 |
| App Store | Free | 93% | — |
| PlayStation | Free | 86% | #62 |
| Xbox | Free | 64% | — |
| Epic | Free | 92% |
Reviews
Themes across 3063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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| #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
You have to fix your optimization in this game Kuro Games.. i`m done with this game..
Buenos días, tardes y noches. Positivo: Lo que más me gustó del juego fue la mecánica de poder esquivar y me pude derrotar a unos jefes con los personajes al mínimo y a punta de esquivar; también he notado que es un poquito más pasivo con los gachas. Negativo: Los gachas. Sé que no estás obligado a meter plata ni nada, pero no me gusta en este o ningún otro juego no poder comprar al personaje directamente por un precio razonable (solo consideraría, si pudiera comprar los personajes directamente a un precio razonable, meterle plata a este juego). Otro punto negativo es la enorme cantidad de texto, pero existe el botón de skip, entonces no pasa nada. Otro problema es la optimización del juego, ya que a mí se me crasheó el primer día teniendo una PC relativamente buena, tambien que no pueda quitar la musica del menu principal. Bueno, gracias por leer. Sé que en la parte de los gachas no me van a hacer caso los creadores, pero bueno.
great details, a bit laggy though. defo not reccomended for low quality handling pc's.
经典膨胀神游,卡池是要学米的优化是一点不做的,司马玩意儿天天歪连着礼包一条龙氪完还是歪歪歪 傻逼库洛老子不会再氪一分钱进去了
Eu esperei 2 anos, desde a 1.0 eu jogo esse jogo foram 100h no celular aonde começei, 400h na epic e 400 aqui tmb e agr eu posso falar FINALMENTE TEMOS PT BR NO JOGO, O MELHOR JOGO GACHA FINALMENTE TEM TRADUÇAO, finalmente posso apreciar o jogo em portugues obg kuro, agr sim posso descansar e viver em um universo agradeçido
i'm someone who's been playing genshin impact since 2021, i've only been playing for nearly 7 days now and i can say... i can never go back. one of the biggest things, is 100% the skip button. i do like lore, but whenever i want to just focus on combat and actually play or even farming, it's such an awesome tool. the combat is absolutely top tier, i love the dodging and even tho i suck at it, it's saved me a lot of battles i otherwise would've failed if i kept using what i know from genshin. that and the other mechanics makes it feel like im learning patterns, which is SO FUN. the generosity with astrites(primos), and new player rewards is genuinely insane to me. the animations of 5 star characters AND their designs are elite, i know it'll be difficult for me to skip even one banner. the graphics/world building is BEAUTIFUL. elegant. other-worldy. just amazing, sometimes it feels like these little anime characters are walking around in a real world, or, as real as these types of games can get. on top of that, exploration is so so fun, especially flying its one of my favorites. the fact that it's fun makes everything else less dreadful, and im someone who is more addicting to the pulling than the actually getting the character. exploration makes me entirely forget it. really, the only dislike is not having a dorm in the startorch academy. LOL. but that's only because i immerse myself in the world a whole lot. having the academy exist alone is so awesome to me. anyway fun game, 10/10. i recommend.
出了哪個新女角 就都要主角(不論男女主)來跟他曖昧一下 這主角的感情債還真是多啊 然後就是各種拯救梗 只能說 有夠爛
After playing Wuwa since ver 1.0, I can confidently say this game has come a long way. The difference between launch and the current version is huge. The developers have put in a tremendous amount of effort to improve the overall experience, and it really shows. One of the things I appreciate the most is that Kuro Games genuinely listens to player feedback. Many of the issues from the early days have been addressed through continuous updates, quality-of-life improvements, optimization, and meaningful adjustments based on community suggestions. It's refreshing to see a developer that actively communicates with its player base instead of ignoring them. The character models and animations are top-tier. Every resonator is beautifully designed with incredible attention to detail, from facial expressions to combat animations. The art direction is consistently impressive and makes every new character feel unique. The gacha system is also one of the fairest among modern gacha games. The pity system is generous, obtaining premium currency is reasonably achievable by simply playing the game, and the rewards from events are frequent and worthwhile. As a f2p player, I never felt completely left behind:)
This is probably one of the better stories and combat systems in a Gacha game but they remove rewards. I came back a couple weeks ago because I saw the Collab with Cyberpunk and cool, it is still in game, But ♥♥♥♥, they remove the free character rewards and stuff. Huge let down and the Welcome back Reprise has a paid battlepass. I haven't seen a game do that. They usually go "Thanks for coming back to try us again, here are a ton of freebies so we can try and keep you playing. Wuwa goes "here are a few pulls and a Battlepass with items you probably wont need for months but if you want More pulls and items you will use, Pay us money. With Paid Battlepass, and the removal of the Cyberpunk rewards, I would stay away. Who knows what other rewards or Heros that would have been acquired through completing stories and spending tons of hours in the game to aquire will now (if they even let you pull Rebecca and Lucy still) hundreds to thousands of dollars.
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