
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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About
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Welcome aboard, roving voyager.
Upon the shores lay the silent embers of a world during the Ebb Tide.
Desolated by the Lament, the erstwhile creations and earthly beings are left static.
But they strike back, strong enough to penetrate the silence.
Humanity has risen anew from the ashes of the apocalypse.
And you, Rover, are poised for an adventure of Awakening.
Companions to meet, enemies to conquer, new powers to gain, hidden truths to unveil, and unseen spectacles to behold... A vast world of endless possibilities awaits. The choice rests in your hands. Be the answer, be the leader, and follow the sounds to arrive at a new future.
As Wuthering Waves echo endlessly, mankind set sail on a new journey.
Rise and embark on your odyssey, Rover.
Embrace high degrees of freedom in immersive overworld explorations. Free yourself from stamina limits, dash and parkour on walls, take Flight, and ride a high-mobility expedition motorbike to enjoy open-world exploration. As the world of Solaris-3 unfolds, your lost memory begins to see its recovery through this ceaseless quest.
Avail against enemy attacks in smooth and fast-paced combat. Apply easy controls of Extreme Evasion, Dodge Counter, Echo Skill, and unique QTE mechanisms that allow the fullest possibility of battle experience.
With cinematic narratives, rich music, and stunning animation, Solaris delivers a high-quality sensory journey that brings every story to life.
Compose a harmonious battle concerto with Resonators of different abilities. Their unique Fortes revealing distinctive personalities will be your strong assets for the journey ahead.
Sums Steam only; App Store, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 55.9Kreviews | 88% | #57 | $0 |
| Free | 59.1Kratings | 93% | — |
Engagement
Reviews
Themes across 2770 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Does the prospect of playing a casino activate your neurons? Is the thought of adding additional chores to your daily routine orgasmic? Do you identify as a hardcore copium addict who just quit Genshin Impact (for all it's justified flaws) in the hopes of seeing the light of day with this game? Well then you are the perfect sucker to play Genshin 2.0 aka Wuthering Waves. Now, first and foremost you have to understand you are dealing with a gacha game (casino) here, and gachas in nature are just creatively bankrupt games that tend to copy from each other left and right so if you played any before, the rest will feel the same. The upside of this review is that gacha gamers usually aren't capable of reading (think Yu-Gi-Oh players) so it will be mostly directed to people whose brains still aren't mush by the mediocrity that is gacha games in general. Now without further ado let's take a closer look at this work of art. Do you remember that Powerpuff Girls intro that goes like: "sugar, spice and everything nice" well we can apply the same principle to gacha games in general. So which tenets constitute a Chinese made gacha game then? - The World/Universe is in a loop (you will find this in 99% of gachas made in CN) - Time travel shenanigans is a must (your average gacha gamer isn't smart enough to question so it's an easy way to justify poor writing) - Power of friendship saves the day (ever present in every gacha) - There are no stakes (well atleast not for playable characters) - Pinch of sadness (when in doubt elicit "sadness", it works without a fault on gacha gamers) In the case of Wuthering Waves you assume the role of space Jesus (to the residents of this planet) that hails from a highly advanced civilization. Except for an individual that possess so much power the main character simply can't stop themselves from their chronic addiction of erasing their memories over and over. However for a being as old and ancient as they are you would expect the concept of emotions to be eradicated millenia ago but I guess this is the developers attempt at humanizing the MC or as the game calls them Rover. As for the rest of the story you essentially just go around different nations resolving all sorts of problems for the residents or in this games case trying to deal with the games mass extinction narrative called the "Lament" and the big bads called "Threnodians". Every character you meet on the way is essentially immediately ready to pounce at your reproductive organ, even if they don't possess any prior knowledge about you. Now naturally I am a sophisticated player so I chose the female MC variant because let's be honest who want's to look at men when you can choose such a sex bomb and her massive AURA (remember this term as it will be important for later). But don't get too attached to the characters as they are just the flavour of the patch, meaning they are mostly forgotten as the next patch rolls around unless the plot deems them important enough to have reccuring appearances. This is of course natural for gacha games as characters are the equivalent of used goods. As mentioned before gacha games also have no stakes. This will be painfully obvious in the third region where they try to force upon you a character that's supposed to be the equivalent of your adopted daughter (pardon me but this is really cringe). This of course won't stop r34 or pixiv artists from drawing gooning material (this is not cringe). This might be an attempt to convince the Chinese audience to start reproducing but let's be honest their gender wars are far beyond such salvation but I digress. The combat at first might feel somewhat interesting but as you progress through the game you will quickly realize that just like Genshin, this will result in you performing generic rotations with little variance as the game simply isn't particulary deep and there is only so much you can do with the characters (limited by their moveset). Not to mention you are limited by the daily stamina systems and RNG layers upon RNG layers when it comes to gearing your characters, at this point, congratulations you have succesfully inhaled so much copium and convinced yourself this isn't Genshin 2.0. Just boot up a game like The Division 2 at this point as you can atleast farm the same layers of RNG to your hearts content without being limited by stamina systems. The exploration itself could easily be described as a checklist and nothing more. Once you are done there is absolutely no reason to ever return to these areas as they are designed as one time areas that feed you breadcrumbs for your gambling addiction. The goon offering is lackluster. If you are a Snowbreak refugee don't even bother as you won't find anything even remotely close to what you are used to. The game offers at best some cringe level teasing that won't result in anything, meaning you are the equivalent of a cuck in the grand scheme of things. The closest is a skin for a character named "Carlotta" where you get to see some ass cheeks but she hasn't reappared for over a year so good luck. At this point you should consider playing Marvel Rivals because that is where the real gooning is going on. Summer skins galore with exposed ass, boobas you name it Marvel Rivals has it. I guess we know which Chinese dev is superior in this department. Honestly for this specific aspect of the game you are better playing anything else really as the best the Wuthering Waves developers can do is some wet ass cheek stains on the new "summer skins" and thats it. When you are playing a supposed gooner game with 2 hands you know something is royally wrong. If by this point the review has by some twisted turn of events intrigued your interest in this game then perhaps I can give you some tips as to how to interact with this community and the unwritten (see what I did here Iuno mains?) rules to follow. First of all you need to understand that this community is rather simple to interact with. You only really need the capability to expand your vocabulary by 3 specific terms: 1. AURA FARMING which refers to any act that is deemed cool and makes the character look badass. You will generaly scream this when playing through patch 2.6 content, more specifically the story involving a character named Augusta. Anything she does on screen during combat is to be considered AURA FARMING. 2. ABSOLUTE CINEMA which is used in two ways. First usually relating to cinematic moments where the average gacha gamer can finally put their brain to rest (not that they used it prior to this), like when the Starbl... I mean Exostrider does something cool on screen during the third regions finale. However it is also used to refer to any good decision made by the developer of this game which is only happening because Genshin refuses to die and they are forced to actually implement player friendly features. 3.PEAK which is just a general term you use in conjunction with practicaly everything. You think the story was good? PEAK. The character model feels good? PEAK. That one hated character got powercreept? ABSOLUTE PEAK. 5 female characters and 1 male character roadmap? ALMOST PEAK, you get the idea. Another thing to consider is that this game has a flavour of the patch term that you should be aware of when trying to interact and even more so when trying to spread propaganda to other social media. For instance in patch 3.3 which served as the finale for the third region the term most often used was "Glazing humanity" refering to the finale of the third region and the power of friendship that saved us all. The patch after (3.4) was the Edgerunners collaboration and its corresponding term "Golden standard for collaborations". And lastly, as of the writing of this review (patch 3.5), the current term of the patch is "generational run." Now excuse me, I've gone long enough using 2 hands and need to reacquaint one of them with a specific part.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.6K | 74% | Free | |
| $11.9M | 10K | 79% | $59.99 | |
| $408 | 2 | 0% | $7.99 | |
| $0 | 0 | — | Free | |
| $0 | 15.9K | 60% | Free | |
| $469.3M | 440K | 94% | $59.99 |
Latest in each market: best JP #39, worst FR #100 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese*, Traditional Chinese, Korean*, Thai, Portuguese - Brazil*languages with full audio support
| Free | 38.1Kratings | 86% | — | not modelled |
| Free | 2.7Kratings | 64% | — | not modelled |
| Free | — | 92% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The shiniest of gacha games. It pulled me to actually play one and I played it for sure. I came in with the understanding yeah it is gacha game and I know that but it is the "best" one. I am now here at almost 400 hundred hours realizing that I was riding a wave the was only two feet tall. I want to say I love the good things about this and sure there are great things that came out of it but I mean there better be great things if this game makes millions. I am just thinking about the future. I am feeling like this patch is the true example of it. Like what is there to do in 3.6 if you have been keeping up? Nothing...I am just logging in to the game to get the premium currency for the next character. Then when I get that character I am bored of it in minutes and wanting the next one. All the 1.0 units are so far gone both in power creep and availably. (How can I get any of the 1.0 characters at this point or any of the 2.0?) Like I get reruns but man I am saving those resources for the new ones.....oh its money...it spending a ♥♥♥♥ ton of money. There it is, the shiniest gacha game is still a gacha. Shallow, repetitive , but flashy for a reason; money. Look play this game at your own risk. It excels in so many areas but other games to do too and they don't lock 30% of the content behind a 2000% paywall. Honestly, mainly the 50/50 kills it for me. Like I am cool with grinding the resources and spending the time. I am not okay with doing that and failing a 50/50 to not get anything but anger that all the standard banners characters are so useless in story and gameplay. I'll probably check in now and again but there are other games like this one that don't do all the gacha mess and there are other games on the horizon that are well more worth my time. It has been good Wuwa but not that good. Hopefully one day when you EOS all your content is available and I can replay the story. I would love to go back to 2.0 story.
I rly wanted to give this game a chance... but the story after 4h is so boring it is mind boggling. Flat characters, flat dialogues, flat combat. It is utter garbage.
[h1] The best RPG I've ever played. [/h1] Wuthering Waves is a high quality post apocalyptic story driven game that strongly covers themes such as freedom, resilience, family, identity, and the indomitable will of the human spirit. This game's narrative presentation is phenomenal and constantly improving with each story quest update. Currently, there's over 100+ hours of story content to experience, its the greatest aspect of the game, and you don't even have to spend money to experience it. Many of the story missions are cinematic, emotional, and well paced. They will stick with you after completing them. [b] The Story: [/b] The story starts out slow with a lot of heavy lore drops, but it picks up momentum as you progress through the acts. You awake as Rover, a soldier with a fractured memory and an unwritten fate. You journey across Solaris-3, a planet ravaged by the Lament, in search of answers and a way to break the world's predetermined cycle of destruction while assisting struggling nations. The game's environments present how destructive laments are and how they permanently alter civilizations. [b] Gameplay: [/b] The combat is fast paced, flashy, fluid, and fun. Each character has their own unique abilities you have to learn & master to challenge the endgame content or tactical holograms. During combat you'll be rotating between 3 characters mid battle with intro and outro skills, forcing you to think about team synergy and timing. You can guard break, parry, and dodge during combat which is essential to do against bosses. [b] Exploration: [/b] This game's exploration is simple and unrestrictive. You can run around fighting mobs for materials, solve puzzles, and do quests found in their respective areas. There are many gadgets you can utilize such as a glider and grappling hook to explore high places. You also have [b] infinite running stamina [/b] and the ability to vault over many structures. [b] The Grind: [/b] The devs and this game respects your time. You can complete your dailies and farm for the materials you need in <10 minutes easily. There are many trackers and waypoints on the map you can use to teleport where you want to go, along with an in-game guide that tells you how to build a character and what resources they need. The events and side quests are typically short and the skip button helps you breeze through sections you're not interested in. [b] A Common Misconception: [/b] Because this is a gacha game, a lot of people write it off before ever trying it. Wuthering Waves deserves to be recognized for its excellent storytelling, world-building, characters, combat, and overall quality, it won multiple awards last year for a reason. Those strengths are exactly why I keep coming back, and I want people to experience the actual game for its strengths instead of judging it solely on its monetization. It is completely free, so you have absolutely nothing to lose by giving it a shot, [b] journey well! [/b]
Nice Gacha Game 👍🏻🙂
terrific
Why are you forcing players to sit through the whole MAIN QUEST without SKIP button in some places. It is so annoying. This is not GI. This quest was the worst in pacing, the SLOWWWWWW WALKKKKKKKKKK i wanted to throw my PC. IF the next patch also has this issue i will uninstall this game. Really dissapointed in KURO. Give players the choice to skip or not, do not force it
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Pretty bad game in my opinion. Many transactions, bland characters and story even worse. Its not worth the 110 gigabytes. Sure, the combat is kinda good but thats the only thing. Characters dont talk with the mc butr talk at the mc. All characters are either super muscular or super slim with bigger hips and chest features, just make an interesting character. When compared to Limbus company, its like 3/10. Theyre scared to even kill a single character because hey, theyre still playable and you spent like 50 euro on him.
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