
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Welcome aboard, roving voyager.
Upon the shores lay the silent embers of a world during the Ebb Tide.
Desolated by the Lament, the erstwhile creations and earthly beings are left static.
But they strike back, strong enough to penetrate the silence.
Humanity has risen anew from the ashes of the apocalypse.
And you, Rover, are poised for an adventure of Awakening.
Companions to meet, enemies to conquer, new powers to gain, hidden truths to unveil, and unseen spectacles to behold... A vast world of endless possibilities awaits. The choice rests in your hands. Be the answer, be the leader, and follow the sounds to arrive at a new future.
As Wuthering Waves echo endlessly, mankind set sail on a new journey.
Rise and embark on your odyssey, Rover.
Embrace high degrees of freedom in immersive overworld explorations. Free yourself from stamina limits, dash and parkour on walls, take Flight, and ride a high-mobility expedition motorbike to enjoy open-world exploration. As the world of Solaris-3 unfolds, your lost memory begins to see its recovery through this ceaseless quest.
Avail against enemy attacks in smooth and fast-paced combat. Apply easy controls of Extreme Evasion, Dodge Counter, Echo Skill, and unique QTE mechanisms that allow the fullest possibility of battle experience.
With cinematic narratives, rich music, and stunning animation, Solaris delivers a high-quality sensory journey that brings every story to life.
Compose a harmonious battle concerto with Resonators of different abilities. Their unique Fortes revealing distinctive personalities will be your strong assets for the journey ahead.
Sums Steam only; App Store, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 56Kreviews | 88% | #68 | $0 |
| Free | 59.1Kratings | 93% | — |
Engagement
Reviews
Themes across 2841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cant play in one hand
addictive
Fun and works on Linux
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #36, worst FR #100 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese*, Traditional Chinese, Korean*, Thai, Portuguese - Brazil*languages with full audio support
| Free | 38.1Kratings | 86% | #31 | not modelled |
| Free | 2.7Kratings | 64% | — | not modelled |
| Free | — | 92% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
BOM
This game used to run smoothly, but now it doesn't. XD
i was single when i started playing, still single, but totally worth it! 10/10 would recommend.
Almost 1,200 Hours — Still Coming Back I have almost 400 hours on Steam, and around 800 hours before the Steam release, so I've spent a LOT of time with Wuthering Waves. And honestly, despite its flaws, this is a game I genuinely love. The world is absolutely beautiful. The environments, atmosphere, animations, combat effects, and overall visual design are incredible. Exploring the world never gets old, and there are so many areas where I just stop for a moment because the scenery looks amazing. The gameplay is probably my favorite part. The combat feels fast, stylish, and satisfying. Dodging, parrying, swapping characters, using Echoes, and putting together different teams makes the combat genuinely fun instead of feeling like you're just watching your characters do everything for you. And the characters are amazing. They look incredible, have great designs, and most of them are genuinely fun to play. You can tell a lot of effort went into making each character feel unique, both visually and gameplay-wise. But another thing that genuinely surprised me is the story. At first, I wasn't expecting too much, but as I kept playing, the story kept getting better and better. There were moments where I genuinely felt like I was watching a high-quality anime rather than playing a game. The cinematics, music, character moments, and emotional scenes can be incredible, and it feels like the developers keep raising the quality with each part of the story. And honestly, it just keeps getting better and better. The more I play, the more invested I become in the world and its characters. BUT... There is one thing that I really believe holds this game back: the gacha system and especially the 50/50 system on event banners. Honestly, I think Wuthering Waves would be 100% better without the gacha system. The game already has an amazing open world, fantastic combat, beautiful characters, and a story that keeps improving. Having to deal with gambling-like mechanics just to get the characters you want can be extremely frustrating. The 50/50 is especially painful. You can save for weeks or months, finally get enough currency for the character you've been waiting for, and then lose the 50/50 and get a character you didn't want. It can completely kill the excitement of pulling for a new character. I understand that gacha is a huge part of how these games make money, but I still believe Wuthering Waves could be an even better experience with a more player-friendly system — or ideally, no gacha at all. Despite that, I've put nearly 1,200 hours into this game for a reason. The world is beautiful, the combat is incredibly fun, the characters are awesome, and the story feels like I'm watching an amazing anime that somehow lets me control the characters. Remove the gacha/50-50 system and make the characters directly obtainable, and this game would be damn near perfect. Recommended.
Lynae
Amazing game!
6 and 7
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.6K | 74% | Free | |
| $11.9M | 10K | 79% | $59.99 | |
| $408 | 2 | 0% | $7.99 | |
| $0 | 15.9K | 60% | Free | |
| $0 | 0 | — | Free | |
| $469.3M | 440K | 94% | $59.99 |