
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 88% | approximately $0 |
| App Store | Free | 93% | — |
| PlayStation | Free | 86% | #62 |
| Xbox | Free | 64% | — |
| Epic | Free | 92% |
Reviews
Themes across 3063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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| #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
After playing Wuwa since ver 1.0, I can confidently say this game has come a long way. The difference between launch and the current version is huge. The developers have put in a tremendous amount of effort to improve the overall experience, and it really shows. One of the things I appreciate the most is that Kuro Games genuinely listens to player feedback. Many of the issues from the early days have been addressed through continuous updates, quality-of-life improvements, optimization, and meaningful adjustments based on community suggestions. It's refreshing to see a developer that actively communicates with its player base instead of ignoring them. The character models and animations are top-tier. Every resonator is beautifully designed with incredible attention to detail, from facial expressions to combat animations. The art direction is consistently impressive and makes every new character feel unique. The gacha system is also one of the fairest among modern gacha games. The pity system is generous, obtaining premium currency is reasonably achievable by simply playing the game, and the rewards from events are frequent and worthwhile. As a f2p player, I never felt completely left behind:)
HORRIBLE OPTIMISATION
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had a real blast with it and really enjoyed the combat and most other aspects of the game, but the haremslop is a dealbreaker for me
LA COLABORACION CON EDGERUNNERS ES LO MEJOR QUE ME PASO ESTE AÑO Y LAS 166 HORAS QUE JUEGUE VALIERON LA PENA. La historia esta muy buena en general del WuWa. El prota y los personajes son mil veces mejores que los del genshin y la trama tambien, la verdad si todavia no arrancaste ninguno de estos gacha infiernos, juga al wuwa
Don't tell hoyoverse. I like this
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originally started playing again during the cyberpunk collab. combat is amazing, fluid, there's complexity to it depending on the character. the story is peak. only bad thing is how many people are missing out because of the poor optimization for lower ended pcs :(
Saw cyberpunk collab > spend money > pull lucy > max lucy > leave
laggy asf...choppy asf... and why is there a million cut scenes why does there have to be cut scene for a simple task like collecting something and after a fight i gotta wait 30 sec just for it to back me out why no simple x button....also i got a cut scene after a cut scene followed by another cut scene and I WAS JUST DROPPING SOMETHING OFF. why is there no 2x speed for speech all these characters talk slow asf yang yang the worst slow ass speech...if i didnt wanna spend time with my sister i wouldnt be here but ♥♥♥♥ its bad dont play this