
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Most likely between $62.7M and $177.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 57% | approximately $104.5M |
| PlayStation | $49.99 | 76% | — |
| Xbox | $49.99 | 72% | — |
| Epic | $49.99 | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $33.33 on Steam · Ukraine (−33%). Compare 18 prices in 15 markets →
Reviews
Themes across 2998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo maravilhoso, só achei em relação aos outros souls um pouco fácil, tive dificuldade apenas em 2 boss, mas passei depois de umas 5/8 tentativas, o resto foi bem tranquilo
无敌好玩 期待第二部
i love this game, its simply met my expectations and love it
Good game
[h1] Poor performance aside, actually great game! [/h1] Enjoyed this souls-like very much. Perfect dodging never felt this satisfying. The way the locations are interconnected is genuinely superb, reminds me of Dark Souls 1.
It was good. The souls combat was good the perfomance was mid but that's just unreal engine 5. And of course the star of the show Bai Wuchang really hot, her design was peak really beautiful. and her armors was nice I did love the red eyes when she has madness lvl combod with the raven haír in a ponytail, just perfection
This game looks beautiful but for me, that's all it has going for it. Knockdowns and enemy damage are way overturned even in early game. The movement and combat feels clunky and the default controller layout is just weird and not intuitive. It doesn't do a good job in the early game explaining all the stats and systems and I feel like I need to do a research project to understand what all the stats and weapon options mean. I really wanted to like this game but its just not fun at all.
This game is harder than I thought.... But the graphics is no joke....
haowan
游戏是一款不错的游戏,但是缺点也很明显。 一个是QA有问题仓促发布导致的一些列令人诟病的优化问题。 然后是在地图的设计上制作组可能过于想表现设计能力了,游戏流程中神龛少的可怜不说,而且很多神龛位置其实并不好,再就是一堆整个游戏流程都不一定用的上一次,又让人意义不明的“近路”,“近路”要体现它的“实用性”那才叫“近路”,否则那是过犹不及的冗余堆砌。 还有游戏在地图制作也要考虑沉浸感吧,羽人森林摆那么些制式木梯子真的没感觉到违和感吗,不能花些心思多做一些素材嘛,比如森林里面把制式木梯子换成藤条梯子之类。 再然后我想说的是游戏首发一系列的灾难问题,这里面其实505要负最大的责任,为什么这么说呢?作为游戏的发行方却干了一堆谜之操作,游戏定价、奖励错发、QA有问题仓促发布,再加上一堆舆论节奏等等,这些问题没有快速反应过来进行处理,导致了这样一款不错的游戏被埋没。 最后希望505和夏思源能从这游戏上面吸取教训努力做出更好的作品吧。