
World of Tanks: HEAT is the first ever hero-driven tank action game. Choose your Agent, personalize your tank, and combine skill and strategy to dominate the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
World of Tanks: HEAT is a free-to-play vehicle combat game built for dynamic tactical team play. A unique roster of Agents with diverse skillsets and a variety of highly advanced tanks are yours to control. Find your perfect Agent-tank combo, build your ride with hi-tech weaponry, and fight it out in a world where technology and innovation have reinvented tank combat.
HEAT drops you into intense 5v5 skirmishes and larger 10v10 clashes where there’s room for both personal skill and team coordination. There are no "win buttons”; the battlefield is equal for everyone, and victory goes to those who communicate, adapt, and outthink the enemy. Fight, win, lose, master new tricks, and come back stronger every new battle.
Choose your Agent, each with unique abilities that define how you fight, hold ground, and time your strikes to maintain momentum. Every tank in HEAT is upgradable. Tune your tank and mix experimental modules to match your playstyle. Every combination feels different on the battlefield, so experiment until you find what clicks.
HEAT is powered by a completely new engine built from the ground up, with full support for the most advanced lighting systems, particle effects, and VFX available. This makes every explosion, impact, and ability feel like you’re witnessing it live.
HEAT runs seamlessly on PC (Wargaming Game Center and Steam), Steam Deck, PlayStation 5, Xbox Series X|S, and GeForce NOW. All your Agents and tanks are ready for action, no matter what gear you play on. Log in with a single Wargaming account to sync your progression instantly across all your devices.
HEAT is set in an alternate post-WWII timeline, where science has triumphed and the world blooms with technical marvels. But peace is fragile, and behind the facade of harmony lurks an intensifying arms race. Your arsenal will be packed with cutting-edge technologies, all based on real-life scientific and design concepts. This "what if" machinery is heavy, brutal, and built to shred armor. It is a world where engineering beauty is forged for the frontlines. 
Genres
Stats
Languages: English*, French, German, Japanese, Polish, Simplified Chinese, Ukrainian, Traditional Chinese, Spanish - Spain, Korean, Portuguese - Brazil, Russian*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 47% | — | $0 |
| Free | 2.4Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another great success from Wargaming..!!!
Very fun game, something new to the tank warfare genre
草泥马的傻逼游戏,司马东西,出生玩意,战雷好歹有举报系统,你这不服就受着,我给你差评也受着,你全家死绝了也受着。byd遇到出生怼车是不管的,受不了这种出生玩家,直接退了,你还给玩家罚时,我罚你马给老子当星怒,你给老子受着。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
feels like battlefield, but in tanks.... with a progression system simular to R6 Seige. but its actually pretty fun. just wish there were more players.
เกมส์ห่วย แต่ยังดีPing 350 ++(ประชดน่ะ) แย่ซิบหาย ดีเลย์เวลายิง การยิงจุดอ่อนก็ไม่ค่อยมีผลอะไรในการเล่น
Honestly the game is fun and polished, I was so hyped when I first started the game; but it's not really engaging, it gets repetitive real quick and there's not much depth to it. And the 5v5 game mode is so bad, I wish we could just pick the 10 vs 10 mode to play, 5v5 is boring and Idk why this mode even needs to exist when there's no voice chat. It does make me want to boot up World of Tanks again tho, I think the lack of strategic play really made this game bland.
some of these tanks are just unfun to play against
Cinq minutes pour trouver une partie où les mecs ne prennent aucun dégât, même en tirant dans leurs points faibles. Des chars qui te tournent autour en tirant 10 obus par seconde. Des mecs qui campent à plusieurs avec des chars snipers et te balancent 50 missiles par seconde sans que tu ne puisses rien y faire. Bref, un jeu bien pourri.
geraseras
-es waere besser wenn es realistischer waere mit weniger komischen faehigkeiten. momentan ist es viel zu viel. -die sprueche der charaktere nerven. -wenn man von weit weg schiesst, kann man net mal leichte radpanzer durchschlagen mit 120mm M1 Abrams... -die standardeinstellungen sind dumm eingestellt, so ists besser: sichfeld 70°, zielfernrohrmodus mit Shift, hoehere mausempfindlichkeit. +das Aufklaeren-System ist toll. da muss man selber die augen hernehmen. +alles ist halbwegs realistisch es ware besser wenn alles einfach langsamer ware wie in WoT.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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