
World of Speed is a next generation online racing game for fans of high speeds and powerful cars. Modern graphics and responsive controls allow players of any level to feel the thrill of modern street racing.
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Languages: English*, Russian**languages with full audio support
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BEWARE. Horrible, horrible game. It is quite literally unplayable as advertised, only bad broken botmatches work and the servers are down the other half of the time. I am refunding this asap. You might think: What can go wrong? They have a lot of licensed cars and the graphics look alright, right? Well here's a list of reasons as to why you might reconsider before purchasing this game: [list] [*]It has mobile game systems, every time you race you need to wait to use it again OR you can pay them... [*]Despite these systems the game is not free to play [*]The multiplayer (which is the only gamemode) is dead, no players, you can only race the same bots that always get the same time every time they run the course (the bots are no challenge at all) [*]You want to play with a friend? Well, you can't, sorry, only random matchmaking and if there's not enough players online (always) for a full 8 player race, then you play against bots. [*]The grind for some cosmetic parts is upwards of 20 hours of gameplay, unless you pay them $$$ ofcourse. [*]All cars drive like go-karts and they handle the same, all handling parts and speed parts do is increase the rate at which you turn or increase the rate at which you accelerate... [*]No manual transmission [/list] Please rate this review as helpful so it gets to the top of the list and people don't have to waste their time on this crappy game.
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Hours played at review time, across 49 reviews with recorded playtime.
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I'm writing this in English, so maybe more people will see this and like if I'm right. Game has a really big potential, graphics isn't bad, looks nice as a F2P game. I hope it will be free soon. The mechanic car tuning is really good, but we still have not so many settings. I wanna change ma angles, make my car lower, maybe give him bigger or lower pressure on tires. Lots of people are focusing on car look, visual tuning. Parts and bumpers are nice, maybe giving us some body-kits or wide fenders can be more interesting and will help making our cars more original. I'm still viting for vinyls customization. Possibility to get bigger rims can be good too. Making money and unlocking things in game is really nice, not too easy and not so hard. Cars damage is okay, looks nice and isn't too expensive to repair. Tht's nice it makes changes to car's properties. Now the worst thing of the whole game: physics, cars handling. Sesnsitivity on the lowest level is too hard. Cars are driving like gokarts with 1000BHP, sometimes like trains and sometimes like gokarts on the ice. We need to have more sim-arcade steering. I can't feel the car. I wanna turn without any drifting, sometimes I wanna drift but more realistic. I think the steering angle is too big maybe. Next thing is the moment, when you touch the other car. Now it works like a magnet. Other cars can go into your ride and change your direction. Lot's of people are winning, because they ram in any race. I would like to see completely rebuild any game physics. Focusing on something like GRID 2 seems to be nice. If I wanna drift I will, If I don't I will brake more, steer without handbrake. Going though 90* corner with 150 km/h isn't possible, but in game it's so funny to watch. Think about changing something and one day this can be a really good game.
wish i could give it a decent review, but sadly the physics make no sense, not even in an arcade enviroment. theres no playerbase to be found atm, and for some odd reason instead of just giving you the option, u will have to wait exactly 2 min, till the game automaticly puts u into a bots match. that alone makes "playing" really exhausting. i am not sure if the servers are in afrika or on the moon, but even in a full bot match, whenever i drive around the corner i get teleported left and right, sometimes even half a meter into the ground, which obviously slows me down to almost a halt. not sure if my gamepad settings sucks, or if the cars are just super sensible, regardless of how little input i make, the car almost tries to go 90° in a few milliseconds i hope this gets better soon.
I recommend waiting for some updates , since at the moment this game isnt playable. I will check the game sometime later , i was waiting for a release since 2014. This is sad even for a Early Access. Pro: Good Framerate Con: Rubberbanding every curve Cars behave like houses
This game isn't near ready ok. If it was free (as it should be since you're basically doing beta testing) I could see trough the state of the game. But it isn't free. I love racing games, so I got the gold pack, especially for the Mustang. -Graphics are a few generations outdated. -There are very few cars, and they all handle the same. -There are only a handfull of tracks, and you don't get to choose where you race. You pick a class and the game decides what track you will race on. -Upgrading your car is expensive, and typical for my.com there will be microtransactions to "gear up" faster. -Car behaviour is crazy. -expect to move sideways in corners, No I don't mean drifting, I mean literally floating/teleporting sideways. It's the base of a racegame and they can't manage to create that??? -Calling the behaviour arcade would be an insult to arcade racers. maybe in a year or so because that's the least amount of time needed to get this game anywhere. -no content, no tracks, no cars, no fun. After 1h you have seen everything this game has to offer... The game has potential, but they are not even near that at this time. So my advice is to wait and deffinately do not spend money in it. At the way it is now, I don't even see how this game will ever become an alpha game. Guess we'll have to wait and see.
I've played a lot of racing games in my life, from Life for Speed to The Crew. I've mainly played Drift City for around 8 years, and Need for Speed World for some time as well, so I basically knew what to expect from a racing MMO game. World of Speed isn’t a sim racing game – far from it. If you’re looking for a sim racing game, don’t even bother reading this review and carry on. This is an arcade racing game. Basically a fusion of NFSW graphics with Drift City gameplay, together with no optimization at all, which results in a poorly run game. The physics are non-existent, you can finish a race without touching the brake pedal once, but it’s an arcade racing game so it shouldn’t surprise you. Hitting poles and trees don’t affect you at all. Upon starting the game for the first time, you’ll notice that you’ll have 500 “Diamonds” and 15 days of “Premium”. Diamonds are basically the real-money currency system in World of Speed, and you get 2.5 euro’s worth of diamonds, which can be used for various small stuff explained a bit further down. Premium is something like a membership which gives you 1.5x more credits, XP and dealer points. Dealer points are explained a bit further below if you don’t know what they are. Once you’re finally in game, there’s not a whole lot you can do. There’s a huge “PLAY” button at the top to join a racing lobby. This lobby will at most take 1:51 minutes of your life before it throws you into a lobby mainly filled with either bots or Russians. Bots are easily recognizable because of their names, which look like this: AmbertBarton, MattJordan, NancyTate and so on. If you’re not interested in joining a lobby, you can also practice on empty tracks. You’ll mostly race on 3 tracks, but occasionally you’ll play on the Nordschleife or some highway track in California, but it’s mainly some lap tracks in San Francisco and in Moscow, together with a sprint race near some coast. When racing, you can get so-called “Action points” by doing certain stuff, like: - Reaching 5th gear, which givs you “Top speed” points - Drifting, which give you “Drifting” points - Slipstreaming, which give you “Sliptstreaming” points (No mistake, it’s really written like this in game.) - Overtaking, which give you “Overtaking” points. These “Action points” are absolutely worthless, unless you’re taking a “bet” when starting the race. These bets are divided into 4 tiers: - No bet, no rewards, no risk. - Easy bet, end up in the top 6 and get 1 task which is related to one of the four before mentioned action points. - Medium bet, end up in the top 5 and get 2 tasks which are related to one of the four before mentioned action points. - Hard bet, end up in the top 3 and get 3 tasks which are related to one of the four before mentioned action points. These bets are literally the only source of good income of credits when playing the game, but they’re obviously a risk, so take a bet wisely. When playing against easily recognizable bots, it can be an easy source of income. When you’re playing against real players, it could be wiser to take easier bets to not lose that many credits when losing the bet. Your car has nitro, but it won’t recharge, so use the nitro wisely. Many people just punch it all away in the beginning, only to end up without nitro at the end, where it’s actually a lot more important than in the beginning. But many people fail to realize this and you can end up taking advantage of that. Upon finishing the race, you’ll get 3 rewards based on the place you gained in the race: - Credits, this speaks for itself. - XP, this also speaks for itself. - Dealer points, what? Dealer points are required to unlock certain stuff related to vehicles. Dealer points can be used to unlock cars from the dealership, which is necessary before purchasing a car. Obtaining dealer points from a race is based on the car you’re using. If your car is a B grade car, you’ll get B grade dealer points. Upon trying to unlock a car from the dealership, you will get a random car from the tier you’re trying to unlock. I’ll repeat it again: the car you’ll unlock is random. If there are 5 cars in a tier, there’s a 20% chance of you getting the car you actually want. There are 9 different grades of cars currently in game, of which 1 is unavailable. These grades of cars can be bought after reaching the level needed to unlock these cars. The grades A till H are locked till you reach level 1 till 8 respectively. The former grades are slow cars whereas the latter grades are obviously faster cars. These cars become more expensive to purchase and upgrade, so they’re obviously not that easy to obtain unless you open up your wallet. Dealer points are used to unlock visual upgrades to your car. You want to unlock some sweet rims or some skirts? Unlock them first with dealer points. If that wasn’t enough already you need to pay some credits to actually get it as well. Basically requiring 2 payment methods to get the visual upgrades that you want. Dealer points can also be used to unlock upgrading parts from your car. There are 6 tuning kit stages available for any car, and each stage can be unlocked with dealer points. Upon unlocking the tuning kit stage, you can upgrade certain parts in your car for credits. In the first three tuning kit stages you can unlock three different tyres: - Drift tyres, giving you more “drift” stat together with xx% more drift action points. - Street tyres, giving you more “grip” stat together with xx% more slipstream action points. - Track tyres, giving you more “brake” stat together with xx% more top speed action points. The higher the grade of your car is, the more expensive it becomes dealer points and credits wise. After finishing a race, your vehicle’s state decreases by 20%. This happens every race till it drops to 0%. When it drops to 0%, your car loses its stats, but they’re very little losses. Repairing your car back to 100% costs around 500 credits, but it’s effective not to repair your car when trying to save up some credits, because the benefits of repairing your car is small. So, what are these “Diamonds”? With diamonds, you can purchase credits. Really. You can skip the grind by literally opening up your wallet. 1 race gives around 330 credits upon finishing 1st, without any bets. You can exchange 1 diamond for 50 credits. For 9 euros you can buy 2000 diamonds, meaning 100,000 credits. If that wasn’t enough already, diamonds can also be used to transfer dealer points to another car grade. For example, you can transfer your A grade dealer points into B grade dealer points for a rate of 10 dealer points for 1 diamond. So if you want to turn 100 A grade dealer points into 10 B grade dealer points, it’ll cost you 10 diamonds. There’s also a thing called “premium cars”. These cars are exclusively bought with diamonds. At first glance that doesn’t sound that bad, but upon learning that “premium cars” bought with diamonds give 50% more rewards after finishing a race, it’s showing the real thoughts of these developers. Levelling is a pure pain in the ass – and I love to grind, so if you don’t like grinding, look at the following the way you want to look at it: Level 1: 1100 xp needed to reach the next level. Level 2: 2200 xp needed to reach the next level. Level 3: 4400 xp needed to reach the next level. You get the picture. Levelling is a giant grind in this game, giving no benefits after reaching level 8 – the “H” grade cars can be unlocked when reaching level 8, but after that there’s no point in levelling. The levels itself are meaningless as well, they’re only used to unlock car grades. Now that I’ve explained every single thing in this game, it’s up to you to see if this game is worth your time or not. For me, this arcade feeling tickles me in special places, which I like. But all this paying nonsense makes it look like a crappy mobile racing game published by EA, in a hopeless attempt to make bank on people.
Servers were shut down permanently on December 25, 2018.
Not fun. For an MMO I never actually played against another player. You gotta pay to unlock things, then pay again to buy them with a different currency. You have 3 forms of currency, how lovely. Since I never actually played against another player the AI is just dumb and I end up gaining an idiotic lead making the game just boring. No challenge no fun. Even when this goes F2P I probably won't play it.
Бездарное ворьё!!!
This game has potential but there are a lot of things that need addressing. -driftting is way too easy (An ape could slide a car in this game) -steering is too twitchy (feels like operating a shopping kart with parkinson's) -cars sound more or less the same (sounds like a weed wacker) But i have not have any experiences in this game that were too negative so i will give it a positive review.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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