
Jump into the World Of Mystery and become the best Supernatural Detective! Uncover all the mysteries of every monsters and spirits to unlock the secrets of this mysterious land.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
Languages: English, Indonesian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Untuk aspek role game nya, ini seru (RPG). Dari alur ceritanya juga menarik diikuti. Bos fight yang challenging. Musuh musuh yang unik. Dan tentunya konsep game yang fresh, menarik untuk dimainkan. Akhirnya, tamat sudah game ini (update terakhir)
The game just kinda feels... Slow? Locking gear behind lootbox-style rolls is a small annoyance. Attacks all take a long windup. Quests all involve a chunk of grinding, except the fetch quests I guess. All these design choices just make the game take longer - which is not the same as adding more content, or making things more fun or challenging.
"World Of Mystery" is a garbage tier third person brawler with seventeen bucks worth of empty cosmetic DLC... it's pretty obvious from the severely poor quality, laughably bad assets and incredibly janky gameplay that the price tag on this "free" game makes it nothing but a cash grab. What do you do in the game? Laughably bad third person jank brawling, punctuated by even worse VN type intersituals... this truly is junk. Sure, I've seen worse, but there's an entire spectrum of garbage on Steam since they opened the floodgates with the disastrous Steam Direct programme. The graphics aren't great, low poly stuff that's so bad it makes the Synty shovelware asset packs look like Hellblade: Sensua's Sacrifice. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Now on to pricing and value for gamers. You're expected to pay up $17 USD to buy cosmetic DLC. Clearly the developer set out to profit from making this game and locking content, even cosmetics, behind DLC while still pretending the game is free is somewhat misleading to gamers. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Definitely not. This isn't worth it. I'm paraphrasing another reviewer here, but this should be a paid product... they'd have to pay people to download it.
It's like playing a 2004 MMO but with no quality of life improvements, no balancing, no personality or charm, But it does have a shop that's peak horrible microtransaction loot boxes. (Although I can't find any way to buy the premium currencies on steam so I assume it's possible to earn them in game.) My first two combat encounters wound up with me dead in two hits because I had no idea what was going on or what to do. 0/10 do not recommend, and it's frustrating because I really liked the premise.
Gamenya lumayan bagus & menarik, membawa nuansa Indonesia, Semoga bisa dikembangkan lagi game seperti ini
GWAMEE INIW SAWNGAT BWAGUSS CYEKALII, ZHAYA SHANGAT MEREKOMENGDASIKAN INWIH GWAMEE
damn this game so goood
Dark Souls для детей в ковбойско-городском сеттинге. Половину времени в игре тупо бегал по карте, это слишком скучно, не рекомендую.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.