
Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.
Most likely between $20.6M and $58.5M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.99 on GOG · United States (−75%). Compare 31 prices in 15 markets →
Reviews
Themes across 1321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The hardest city-builder ever? Workers & Resources: Soviet Republic is the most complex economy sim on the market! If you find Cities: Skylines too easy and crave the logistical depth of Factorio, you will sink hundreds of hours into this. However, casual players will quickly quit due to the brutal realism. Verdict: A masterful, addictive project for true logistics enthusiasts that rewards patience with the deepest city-builder in gaming history!
This game was bought for me as a gift, and even then, I can't recommend it, the UI is the most unintuitive mess I've ever seen, the roads are awful, it looks like a 2005 game with a window popping up to choose your settings (it is from 2024), with no windows 11 support. Coming from someone who played Frostpunk, the music really, really sucks, I, with the normal music education until high school could write and play better sovietic music. The eletronic music sticks out like a sore thumb, I had to turn it off when testing the game because it was nauseating. While trying to compose soviet music, instead of getting inspired by the likes of Tchaikovsky, Korsakov and such, they wrote mediterranean/american music that sticks out completely, some of the assets also appear to be AI generated, but I can't confirm that because the suspicious images are too small to test. If anyone is giving 40 euros for this game, you definitely don't know what you are doing with your money. Strangely enough, the developers are from Slovakia, what troubles me even more.
SI EL CAMARADA COMANDANTE MANDA LA CONSTRUCCIÓN DE UNA CARRETERA POR EL CENTRO DE UN ANTIGUO PUEBLO QUE NO SIRVIO A LA REVOLUCIÓN. SE CONSTRUYE UNA AUTOVIA Y UN REACTOR NUCLEAR PARA LA VICTORIA DEL PROLETARIADO SOBRE LAS FUERZAS CAPITALISTAS QUE LO MANTIENEN CONTROLADO. Juegazo, una de las causas por las cuales se que sufro de algun problema mental severo en relación al modelismo en todas sus expresiones. Si dudas, NO ERES UNA REVOLUCIONARIO PROLETARIO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Bardzo polecam. Skomplikowane budowanie, złożone łańcuchy dostawcze i produkcyjne. Muzyka też bardzo dobra.
Its quite an interesting game, Its not very new player friendly tho. You need loads of stuff to learn and its honestly quite alot.
It's a fantastic game, I had to uninstall because it's too good.
Эх, дороги- пыль да туман Холода, тревоги да степной бурьян Врагам диктатуры—пролетарский ♥♥♥♥♥♥ Ведь даже если пуля—дура, то штык—молодец Тем, кто много замечает- мы выкалываем зенки, А тех, кто нам мешает мы- ставим к стенке Ведь пылающей тропой мы идём к коммунизму Пылающей тропой мы идём к коммунизму У всех нас лишь одна материальная природа Религия- злой опиум для нашего народа, А нетленная душа, ♥♥♥, вредоносный атавизм Мы распнём Христа по-новой и даёшь атеизм! Порядок в нашем мире будет правильней и проще Мы окутаем всю землю небесами нашей мощи Ведь пылающей тропой мы идём к коммунизму Пылающей тропой мы идём к коммунизму Нам не страшны Алма-Ата и события в Польше Ведь геройских патриотов с каждым днём всё больше, А матёрой контры вроде Леха Валенсы Мы по-новому откроем Бухенвальд и Освенцим На всяких анархистах проводить эксперименты На всё у нас имеются стальные аргументы Ведь пылающей тропой мы идём к коммунизму Пылающей тропой мы идём к коммунизму
It took me 40 hours, but I completed the first part of the tutorial.
Definitely one of the most underrated city games out there! I didn't know it existed until I stumbled upon another Hooded Horse games. This game can be time consuming in a good way and leave you wondering what you'll build or how you'll improve your next play session. I'm enjoying learning the mechanics and I feel after 85 hours, I'm just getting the hang of it. That said, the game can be easy to learn yet difficult to master all the workings of it if you so choose. You can toggle the need for heat/electivity for example and dont have to collect all your resources needed to "build" buildings with the buy with foreign materials options so it tailers to your build style/time desires. Highly recommend this for seasoned city builders that got turned off by some of the main stream games that seemed to have gotten more interested in DLC and cartoonish add ons. Graphics are simple yet good enough to set the mood and a great mod community to boot. No crashes/glitches for me. Thanks for creating this.
Поиграл 60 часов из них 50 разбирался в наитупейшей логике поездов. Upd: Братве, у которой республика на грани косплея СССР подсказываю. Экономика в игре базируется на 2 китах (как я понял): 1. НПЗ - хороший, но самой важное стабильный станок по печатанью денег. 2. автозавод !!НО!! Важно разными схемами обмануть ваших советских кентов путем параллельного импорта авто. А именно покупки лицензии на безумный мерин который по себестоимости 1,5тыс а продаете на границе по 7+тыс руб. Такой наценки я не нашел нигде больше (кроме НПЗ).