
A paranormal stealth-action and tactics game about a young Korean girl who was killed in a military conflict and returned from the dead with the ability to turn into a ghost and possess living creatures to exact her revenge.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Wonhon is a paranormal stealth-action and tactics game about revenge in a 1920’s era Korea. The main character is a Korean girl who was killed along with her family during an attack on their village. Jeoseung Saja, the God of Death, gives the girl the paranormal ability to turn into a ghost and possess living creatures. Without weapons to protect herself, the girl must rely on stealth, finding any opportunity to use the power to transform into a ghost in order to exact her revenge.

A Girl and a Ghost: A defenseless child surrounded by enemies, the game’s phantasmal protagonist can take life force (Qi) from living creatures, turn into a ghost and possess them.
A Story of Vengeance: Having made a deal with death, the girl must defeat the marauding army through stealth and combat.
A Delicate Balance: Challenging situations call for clever solutions, will you go the stealthy route, possessing your foes and sneaking past problems, or will you go with brute force, and fight your way through the situation?
Genres
Stats
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
개새기들
not bad
不喜欢
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Дзюндзи Ито момент:
I like when I'm able to play a slice of a game for free before deciding on either purchasing the full version or not, for it helps me avoid purchasing games I'd hate, such as this one. I'm really into games from outside the samey USA-Japan, it is great to see other countries takes in gaming. But this is just boring, I usually give about 1h of gameplay before giving up but this one just doesn't have saving qualities. It is plain and dull, simply putting.
한국사람이라면 추천
반복적인 플레이에다가, 스토리도 그저 그렇고... 맵도 똑같고 게임을 하면서 아무 긴장감이 없음.. 심지어 플레시 게임보다도 더 못한 게임성임. 그나마 괜찮은건 그래픽(인디게임이지만 괜찮음) 일제강점기라는 스토리 정도? 차라리 게임을 더 다듬어서 귀신이 아니라 코만도스 시리즈 처럼 독립군과 일본군과의 대치로 가는 방법이(그것도 잠임게임의 국롤인 암살이나 피해가는거) 더 재미 있었을거라고 생각함..
Ich liebe das setting und die Spielmechanik. Das Sounddesign und die Optik sind wunderbar. Die Einführung der verschiedenen Gegner finde ich bisher zu schnell und die Steuerung ein wenig klobig. Wenn man sprintet gibt es definitiv Frameeinbrüche bzw lag. Und ich wurde in meiner Geisterform getötet, keine Ahnung ob das so soll, fühlt sich aber nicht richtig an. Für eine Demo ist es auf jeden Fall sehr gut, wenn das Endprodukt auch diese Makel hat, dann würde ich es nicht für über 15 Euronen kaufen (bisher sehe ich jedoch keinen Preis beim Spielerwerb).
Controls are awful and the mechanics aren't explained properly: What are the yellow ghost things? Why does it sometimes possess instantly? Why do you have to hold space down for so long before returning to ghost mode? Camera is very unwieldy especially when using keyboard.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79M | 112.1K | 92% | $39.99 | |
| — | 0 | — | — | |
| $1.5K | 8 | 62% | $9.99 | |
| $20.5K | 143 | 70% | $9.99 | |
| $365 | 4 | 50% | $3.99 | |
| — | 0 | — | — |