
A paranormal stealth-action and tactics game about a young Korean girl who was killed in a military conflict and returned from the dead with the ability to turn into a ghost and possess living creatures to exact her revenge.
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About
Wonhon is a paranormal stealth-action and tactics game about revenge in a 1920’s era Korea. The main character is a Korean girl who was killed along with her family during an attack on their village. Jeoseung Saja, the God of Death, gives the girl the paranormal ability to turn into a ghost and possess living creatures. Without weapons to protect herself, the girl must rely on stealth, finding any opportunity to use the power to transform into a ghost in order to exact her revenge.

A Girl and a Ghost: A defenseless child surrounded by enemies, the game’s phantasmal protagonist can take life force (Qi) from living creatures, turn into a ghost and possess them.
A Story of Vengeance: Having made a deal with death, the girl must defeat the marauding army through stealth and combat.
A Delicate Balance: Challenging situations call for clever solutions, will you go the stealthy route, possessing your foes and sneaking past problems, or will you go with brute force, and fight your way through the situation?
Stats
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Before I played Wonhon: the Beginning, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Controls are awful and the mechanics aren't explained properly: What are the yellow ghost things? Why does it sometimes possess instantly? Why do you have to hold space down for so long before returning to ghost mode? Camera is very unwieldy especially when using keyboard.
No se por que tengo este juego tan malo, creo que me estoy convirtiendo en un coleccionista de basura.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It would be better if there was a skill tree to upgrade her abilities
갓겜
boring i dont get ths game history
not bad
z
갓겜
Nice stealth concept. NPC AI is not bad, they run to the last place from where they hear the sound. Even Skyrim doesn't have this :)) Dev's should work on the shaking head concept, it doesn't look nice, imho. Congrats.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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