
Stack, grow, shrink, and solidify blocks to make the tallest tower possible. The taller it becomes, the harder it is from everything wobbling and crashing down. How tall will your tower become?
Modeled estimate, not a reported figure. How we estimate →
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About

Enter a world where blocks defy norms! Stack, grow, shrink, and solidify blocks in a puzzle game that’s all about strategy and creativity to make the tallest tower possible as demands keep rising. How tall will your tower become?
Key features of the game include:
Dynamic Blocks: There are many different types of blocks that come in different weights, shapes and sizes. They are unstable, constantly changing size until solidified.
Size Control: Get coins to make the tower taller and taller. Spend them to make placed blocks grow, shrink, and even solidify at your command.
Strategic Gameplay: The game starts with a simple task - stacking blocks. But the shifting blocks with different sizes requires you to place each block carefully as fast as possible and to spend coins when needed to make it stand tall. Easy to learn, hard to master.
Leader board and score: The taller the tower, the better your score. Compete against everyone else, making a tower for the best score on the leader board.
How tall will your tower become?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Reviews
Lucky me once more has the dubious honour of being the first to write a review for a Lannon game, this time "Wobbly Heights". Wobbly Heights is a novel, if boring concept, delivered badly. It's essentially a hybrid of a block stacking/2D physics game and an incrementer... you collect currency as you go and you can use this to affect the blocks you're stacking. At no point did the developer consider whether it was a good, enjoyable idea. Having said that, this may have done well on the mobile app stores if it was a professionally produced, well polished game. This is not a professionally produced, well polished game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes Wobbly Heights might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? Wobbly Heights has the far too high price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Don't Starve Together", "Mad Max" or "Euro Truck Simulator 2". No pixelcrap is worth $5. If developers want to get paid the same kind of money as real game developers who know how to do graphics properly, they need to learn how to do graphics properly. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
评分:2/5 评测:叠叠高楼的游戏,从上面的传送带拿物品堆在底下,尽量往高叠越高越好。游戏设计是有一些问题的,比如传送带的物品是拿走后才开始运送下一件物品,也就是说物品数量全部取决于你的手速,拿的越快叠的越多,如果一直不拿物品栏就永远只有一个物品不会更新。此外游戏底下有“放大/缩小/固定”三种道具,游戏有一个必过方法,就是“放放放 大大大 固定”,疯狂放一堆后直接放大,一点固定就全都冻上了,几乎没有任何难度,甚至连图形之间的形状都不用考虑,只要在物品掉下之前一固定就能直接固定成平台。整体的可玩性不高,不过还是有一点创意的,可以体验
有中文 有成就
RANDOM ♥♥♥♥♥♥♥♥ GO!!! https://tenor.com/view/random-♥♥♥♥♥♥♥♥-go-random-♥♥♥♥♥♥♥♥-go-have-it-all-gif-22333994
super interesting little concept. fun for a little bit but I got bored quite fast. but still, if you like high stress games, this one is pretty good.
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