
3D Dungeon RPG The portal of despair opens again. The labyrinth calls you to destruction. Revel in the endless dangers, relish the risk, devour the rewards. Savor the risk.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #30, worst JP #54 · 2 markets collected
About
Wizardry Variants Daphne carries on the lineage of the classic RPG series, Wizardry. The portal to the labyrinth of despair, where even destruction is pleasure, has opened once again.
Once every 100 years, the Abyss opens.
It is a curse of death that consumes the continent. A Warlock who coveted Death, devoured people and animals and enveloped the world in despair.
Inheriting the power to seal the Abyss over generations, kings have continued to protect the kingdom from its curse.
But now, the king has vanished, and the world is being consumed by death, moment by moment.
Resistance itself is meaningless.
There is naught but to perish.
Experience an adventure of your very own with unique allies based on combinations of classes and races.
Perilous traps and mighty foes await in the dungeon. Take on a high difficulty that only Wizardry can offer.
Main Character Design: Yusuke Kozaki
Manga artist and illustrator; in addition to writing manga, he also does design work for anime and games, and is well known for the fine touches in his character designs.
Boss Monster Design: Katsuya Terada
His work, centered on manga and illustration, includes character designs video games and movies, as well as poster for theater productions.
Sound: Hitoshi Sakimoto
Has composed for more than 130 game titles of all genres. With their rich sound and epic scale, his scores have received tremendous support not only in Japan, but also from overseas.
[English Voice Actors]
Lulunarde: Morgan Cambs
Pulgritte: Dev Joshi
Dylanhardt: Doug Cockle
Elmon: Laurence Bouvard
Vernant: Christopher Ragland
Pickerel: Alex Capon
Leaufonde: Garrick Hagon
Shagtis of Sorrow: Jay Rincon
- Other Voice Actors, etc. -
Beth Robb Adams, Mike Bodie, Sarah Borges, Davis Brooks, Shin-Fei Chen, Doug Cockle, Clare Corbett, Arlene Decker, Sarah Galbraith, Garrick Hagon, Arina Ii, Jules de Jongh, Dev Joshi, Samantha Kamras, Rae Lim,Elsie Lovelock, Meaghan Martin, Gianni Matragrano, Joseph May, Alexander McMorran, Eric Meyers, Sarah Pitard, Christopher Ragland, Matt Reeves, Jay Rincon, Cecily Bednar Schmidt, Kerry Shale, Martin T Sherman, Adam Sims, Ina Marie Smith, Colin Stinton, Alex Vincent, Alexandra Vincent, Glenn Wrage -- Other appearances (in alphabetical order)
[Japanese Voice Actors]
Lulunarde: Inori Minase
Pulgritte: Yui Ishikawa
Dylanhardt: Chikahiro Kobayashi
Elmon: Satomi Korogi
Vernant: Yoshimasa Hosoya
Pickerel: Junya Enoki
Leaufonde: Takaya Hashi
Shagtis of Sorrow: Takehito Koyasu
- Other Voice Actors, etc. -
Yutaka Aoyama, Masumi Asano, Koji Ishii, Maaya Uchida, Yu Kobayashi, Tetsuo Komura, Jiro Saito, Yu Shimamura, Yoko Soumi, Shinya Takahashi, Hiroki Takahashi, Yumi Toma, Yuichi Nakamura, Romi Park, Fairouz Ai, Shinshu Fuji, Takanori Hoshino, Anna Yamaki, Aoi Yuki -- Other appearances (in Japanese alphabetical order)
Wizardry is a computer role-playing game released in the United States in 1981 with elements such as party organizing, labyrinth exploration, monster fighting, and character development having such a tremendous impact on the various RPGs that followed, that it is often referred to as the origin of RPGs. Numerous sequels have been released, and nearly 40 years after its release, it remains a timeless masterpiece that enjoys strong popularity around the world.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 3.9Kreviews | 57% | — | $0 |
| Free | 9.2Kratings | 95% | — | not modelled |
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
回合制黑魂,感觉这个游戏的体验就是痛并快乐,084的坐牢只是重复劳动,而这个游戏全是初见杀,和黑魂转角遇到怪的体验一模一样
this game is very fun.
I'm sad to rate this game down, because I'm sure I'd like it a lot - that is if I could run it. The game always gives me a black screen after the tutorial / initial area. I even contacted support for it, and Steam Discussions are full of people with the same issue. This is the only game I have a problem with. I'm not sure how this is not fixed since the game's launch. I've tried numerous things but nope, it won't work. This seems to be related to anti-cheat not being able to update. This is understandable, but how is it not fixed after all this time? nProtect does work on my PC with other games, so why not this game? Please devs, fix your game. It's broken for many people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, German*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
聯動活動 硬把刷一小時的材料 修改成要刷10小時 不把玩家當人的遊戲 千萬別入坑
真难绷啊,这联动剧情被剧情杀还要自己花金币复活队友,心思全花在怎么恶心玩家上了
实在是玩不下去了。也抽了很多卡,推主线虽然很难但是比较又乐趣。主线过后就是脚本脚本脚本,无聊刷装备的过程。
hardest gacha game
취향만 맞으면 오래보고 할 수 있는 게임 단점을 굳이 뽑으면 BM이 너무 쌔서 과금을 안 하시는 분들은 원하는 캐릭터를 얻기 힘드실 수 도 있다
好玩 就是要小心劇情殺
계정 연동 방식도 기괴함 코드를 내가 직접 가지고 있어야함 모바일로 오래 했는데 계정 날라가버림 현질도 많이 하고 해도 결국 코드 저장 안해놓으면 병1신 되니까 꼭 저장하셈. 게임 방식자체는 재밌고 탐험 하는맛이 있는데 불합리한 전투가 너무 많고 현질이 너무 매움 재화도 얼마 안주고 운영방식도 답도 없는거같고 골수팬들이 있으니 유지되는듯 ++ 3장부터 답도 없는 적들때문에 하기 실어짐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.9K | 63 | 83% | $11.99 | |
| — | 0 | — | — | |
| $1.1M | 1.3K | 77% | $34.99 | |
| $105.2K | 665 | 92% | $5.59 | |
| $45.7K | 428 | 82% | $4.99 | |
| $48K | 176 | 89% | $9.99 |