
What if chess was invented by silly cosmic wizards? WizardChess is a turnbased roguelite where all the pieces have insane abilities that came to us in a shamanic vision. Fight chaotic-yet-tactical encounters with magic powers out of a fever dream! Defeat the FaeQueen and Claim Your Wish!
Modeled estimate, not a reported figure. How we estimate →
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About
WizardChess is Deckbuilding Chess from a preposterous fantasy realm, invented by mysterious wizards. Multiple game modes challenge players to think on their feet and balance tactics with speed: hit the Arcade for quick, replayable runs or explore the world in Story mode. Whether you're an amateur or an expert WizardChess has something for Grandma's and Grand Masters alike.

Manoeuvre specialized units (of 50+ unique classes) in emergent, often unhinged, turn-based combat and use unique skills to defeat enemy units. Much like chess, small errors can (and often will) lead to harsh consequences. Unlike chess, your pieces are enchanted and have ATK, DEF and SKL stats... and your opponent(s) are the Fae.

Recruit, upgrade, sacrifice, trade and gamble your units away to create the most powerful build you can. Learn the systems, unlock the full pool of units and take calculated risks and maybe you’ll defeat the Fae Queen herself.
WizardChess is entirely procedurally generated. Every run, every room, every tile, every item, and every unit is determined by a combination of luck and a dynamic response to your playstyle. Each biome features unique rooms, enemies and a boss with its own opponent "style" and scaling difficulty.
TwoPM consists of Ben Follington and Ricky James, both based in Queensland, Australia. We've been best friends for about 15 years and have been making games for almost as long.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm usually not into strategy games but this one feels good. Still, I'm a bit disappointed there are only 3 bosses (maybe there will be more once I progress further)
WHY IS THIS GAME SO UNDERRATED IF YOU DONT HAVE IT GO BUY IT AND PLAY IT NOW THIS GAME IS PEAK
It's so rare to see a unique rogue-like interaction, and it's done so well here! The fact that everyone knows how to play chess helps ground the otherwise quite complex systems, and allows the game to go really out there in its design! I have work I need to do, but I can't stop playing wizard chess!
有宝藏游戏潜力,要是有中文就更好了。we need chinese. 存档槽位需要三个。易用不够,使用不舒适,请继续优化。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
the game is a fun concept but it tries too much for no reason, it would benefit if it had a bit of simplicity and less unneeded complications that don't add to things in a way that feel nice and good for stratagems you plan, they mechanics in the game feel like they were just put there without thinking about them in a way that counts. units all have random stats that go up after beating rooms on a board, but the stats are easily cheesable because you can upgrade them to the point of over powered. elemental upgrades are a very good concept which do fit the game but with the way the you play the game by only being able to move one unit you cant do much to strategies, it would make more sense if you could move 2 units per turn. its a fun game, i must admit, but it really does need to be changed in a few places to be very good, but it is a good base and i do hope it gets better in the future either way i did have fun so that's all that matters :3
Fun during my mechanics of solids class
Honestly, this game was amazing. I don't really play roguelikes or 2d pixel art games, but this is one game that I 100% would play (and continue to play). The game feel is comforting and relaxing while still being entertaining. It's easy without being boring and difficult without being too hard. Honestly, a great game and if you don't think so, you obviously haven't done any research into game development or anything like that... 10/10 would reccommend. It does take bit to understand how everything works but once you do its fun. :)
Честно, фигня какая-то. Вроде шахматы, но с магией и всякими фишками, которые только мешают. Игра не заходит, слишком странно и неинтересно. Лучше бы просто обычные шахматы сделали
This is a nice coffee break rogue-like, perfect for short sessions : a full run is around 30mn. Pros - very fun - interesting progression mechanics - many units - tactical gameplay, more similar to TRPGs than Chess - pretty original with some amusing weirdness Cons - my first impressions were not very good ; so I advise to persist a bit before quitting ;) - some flaws in the game design department ; do not expect robust tactical gameplay - the AI do the job but has some issues - the scaling options are not much of use on a 4K screen Conclusion: Even with many flaws, WizardChess succeeds to be a fun and addictive time waster. Not for everybody but still very recommended. EDIT 01/2025: Now, the Arcade mode has a very welcomed addition : a purely turn-based mode. In this mode, you'll have to "Up the ante" in each round to have better chances to win a new unit at the end of the run.
Fun, silly and charming. Me like.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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