
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Most likely between $4M and $11.3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $15.99 | 91% | approximately $6.7M |
| PlayStation | $15.99 | 88% | — |
| Xbox | $15.99 | 82% | — |
| GOG | $15.99 | 82% | — |
| Nintendo | $15.99 | — |
Cheapest copy: ≈ $0.85 on Xbox · Türkiye (−95%). Compare 44 prices in 15 markets →
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $15.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I might be part of the minority in that I hate this game as well. Been reading negative reviews and yeah the game feels awkward to Basic Attack and wait for the spells cooldowns to go all the way down before you go back in the offensive. Plus the dodge not having Invincibility frames feels very weird. I might go back into it in the future though.
"获得大量治疗,治疗量增加" 您猜区域boss门口那个大回血给了多少?整整75呢!真是太棒了呢!但是我草泥马的,我他妈初始血量就500了,75是在打发叫花子吗? 区域boss之间就俩间章,这俩间章给的资源买不了俩道具,看笑了,买俩血药就没钱了。 还有,平A不能一直按住,要松开再按一下,真的笑了,你是我玩到的头一个平a不能一直按着自动施展的。 打一把最大的感觉就是给爷气笑了。
Wizard of Legend é como dançar no meio de uma tempestade de feitiços ao seu comando! O jogo te joga direto na ação com magias que explodem, congelam, eletrocutam e pulverizam inimigos em segundos mas o mais divertido é a capacidade de criar seu próprio estilo de combate: Ser um ninja elemental que teleporta e lança rajadas de fogo, ou um tanque de gelo que congela tudo e resiste a pancadas. Cada run é uma nova chance de testar combinações absurdas que fazem você se sentir invencível. O jogo é puro caos mágico em alta velocidade e cada vitória parece um desafio empolgante! 8/10
Does what it says on the tin, and more. It is difficult as healing comes at a premium and you have limited opportunities for it during a run. Also enemies can combo the living $#@! out of you just like you can do to them. Playing with a friend is hilarious as there are times when you duel each other between stages of a run, you then get to experience just how broken one or both of your builds may be.
[h1] 8.3/10 [/h1] [hr][/hr] 多年以后,面对苏拉大师,能默诵全部奥术符文的传说法师将会回想起他第一次抓住霸体后摇的那个遥远的下午。
Got this game on xbox when i was 9, got all the chaos arcana, did everything in the game, now that im playing it later, the only problem is that its too cheap and take my money
Don't bother with the sequel, a hollow shell they rented the name for a one of a kind game made with dedication you can't find in many titles
Clumsy gameplay, tight arenas, awful music.
I think Wizard of Legend is pretty cool. I like the whole elemental magic wizards theme and the gorgeous pixel art, the hacking-and-slashing is very fluid and allows for a lot of experimentation. During my playtime, which was enough to finish a run once and play a bit more, I didn't experience the game as a "get-broken-items roguelite", but more as a rather consistent test of skill (I'm pretty sure there must be broken combos, there always are, but they didn't seem obvious). I only played it co-op and I really enjoyed it. I think the main value in Wizard of Legend, for me, were the really cool attack designs paired with the fast gameplay.
我以为的快节奏战斗:灵活走位迅速闪避干掉BOSS。 实际上的快节奏战斗:BOSS灵活走位迅速闪避一套干掉我。