
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Most likely between $3.3M and $9.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $15.99 | 91% | approximately $5.5M |
| PlayStation | $15.99 | 88% | — |
| Xbox | $15.99 | 82% | — |
| GOG | $15.99 | 82% | — |
| Nintendo | $15.99 | — |
Cheapest copy: ≈ $0.85 on Xbox · Türkiye (−95%). Compare 44 prices in 15 markets →
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $15.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Just not fun, a bit too hard and repetitive as hell.
a me piace perché è difficile
bastante bueno para viciar
这个游戏整体而言是还可以的,属于不是非常出彩但整体非常平衡的优秀之作。完全践行了“不在意画面的话该做好的东西都做好了”的范本。 法术种类多、流派也很多,并且没有纯粹的废物流派。不同的法术组合也可以搭配不同的流派玩法。近战有土墙风盘大运流,远程有球电电跃秒杀流。敌人种类不多,但在四五种敌人上附加属性、做了一点生态差异后也算一定补偿。不开风灵月影局外挺肝的,不过局外开完也很有可玩性,这点还是不错。
top de mais
好
So HARD
プレイスタイルや好みによってレリックの向き不向きはあるけれど、それ以上に強いレリックと弱いレリックの差があるように感じる。 もちろん、クリアするだけなら強いレリックを装備して攻略すればいいのだけれど、それだけで終わらせてしまうには勿体ないゲームだと思った。
Yeaah! good job!
jogo bom e graficos legais ais