
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Most likely between $9.8M and $27.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 91% | approximately $16.3M |
| Epic | $39.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $16.54 on Steam · Ukraine (−59%). Compare 16 prices in 15 markets →
Reviews
Themes across 1953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
越玩越卡,到最近两天有四次完全卡死,每次都是在地图里呆半天然后卡死了,白打半小时 但是很好玩
(as of typing, im at lvl 90, gnosis 4) gud game not just a simple, spray down the enemies, brain-dead type of gameplay. its a hard game. you actually have to be aware and careful. the enemies hit ahrd and you hit kinda weak, so yu need to mind ur build. ofc, with good build, yu gonna hit harder. i just hope that: 1. theres some type of mount to quickly travel the map. running is very boring 2. witchfire gain is absolutely INSANE. at MAX, only 2 level gained in a single run. at least make it 5, MINIMUM. the leveling is so slow. too grindy
[h1] Absolute Banger of a Game. [/h1] [h3] Buy it. Play it. Love it. [/h3] [b] Pros: [/b] - Great Hellsing-esque Atmosphere and Environments (You're kinda going on a Witch Hunt and facing it's horrors...) - Very Satisfying gameplay - Great replayability - Agreeable learning curve - Doesn't hold your hand all the way (even though u get a great Tutorial and introduction to all the mechanics, just pay attention Kid) - Early Access (Can this game get even BETTER ?! Oh ma gawd) - You can just Hop on whenever and Hop out as fast or choose to stay in game for a long time - Addictive [b] Cons: [/b] - A few weird localized sound effects that I got used to after a few hours. (Fire too loud or 'X' sound not "diffused" enough..) - Doesn't hold your hand all the way (problematic mainly if you are an Ipad kid) [b] What I would add/improve [/b] - Adding to the Game this dimension of "If you give up the Witch Wins" as found in one of the trailers. Gets you more motivation whenever the Bosses are too strong for your current self. Overall this game is just Fun man, they brought Fun back to games with this one.
This game is awesome. The sound, graphics, map design, mob and boss design, weapons, and the sheer variety of them—everything is done really well. The game isn’t easy, but the difficulty isn’t overwhelming either. The gunplay is enjoyable, and thanks to the variety of weapons and abilities, everyone can find something that suits their playstyle. The game’s atmosphere is very dark and even terrifying. And this is reflected in everything, from the visuals to the music. In nearly 50 hours, I’ve managed to “complete” the early access version—which isn’t even finished yet—and I still have a ton of content left to explore. There are minor bugs and glitches, but I haven’t noticed anything critical. The most notable issue was that the boss bugged out twice for me in the Marshland location. I’m really looking forward to the release so I can get back into this game.
Хорошая. В основном проблема только собрать норм комбинацию экипировки, но с норм набором играется приятно. Понабрав чего попало удовольствие быстро улетучивается.
Отличная игра, смесь жанров, играется весьма свежо! Контента после последней обновы стало сильно больше, чем когда я пробовал ее на старте раннего доступа, расширили лор, добавили сюжетные квесты, все карты доделали, после прохождения всего и вся имеется "ендгейм" в виде рандомизатора мучений (набор дебафов на рандомную карту), который не даст Вам заскучать на вылазках. Эквипа в игре предостаточно, поэтому собирать различные сборки интересно, а самое главное есть где их потестировать, потому что можно сильно усложнить себе вылазку путем все тех же мучений и различных расходников.
the amount of crunch in this game is very satisfying, from both the mechanics and the viscerality of the sounds and animations. the levels are fun, and racking up large amounts of witchfire will always be heart-pounding. few losses, if ever, feel undeserved, and wins are very gratifying. mesel.
Крутой жопоразрывающий дарк соулс дум шутер.
去年玩的时候感觉挺不错的,就是地图和强力武器感觉少了点,不知道现在更新的怎么样
傻逼设计师觉得怪物偷背一刀秒玩家 玩家还不能秒怪很好玩