
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Most likely between $9.8M and $27.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 91% | approximately $16.3M |
| Epic | $39.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $16.54 on Steam · Ukraine (−59%). Compare 16 prices in 15 markets →
Reviews
Themes across 1953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
寻路机制很拉 但是!非常好玩!爽 爽爽爽!
the most underrated game
Game sucked me in for "one more run" more than any other game I own (and I own a few)
Tout est fait pour qu'on se sente immergé, l'univers, le sound design, les graphismes. Le bestiaire est très intéressant et la difficulté est au rendez-vous aussi. Les cartes sont bien fournies en découvertes, secrets. Et le fait que l'aspect shooter se marie aussi bien avec le lancement de sorts m'a conquis, avec en prime un système RPG et une itemisation très bien travaillée. Chaque arme est vraiment unique et le jeu nous pousse à exploiter son potentiel Franchement c'est un très bon jeu, on sent qu'il est fait avec amour et passion. J'en suis qu'a 8 heures de jeu et pourtant j'ai la sensation d'en être qu'à 20% de ce que le jeu a à offrir. Honnêtement je ne peux que recommander ce jeu
Amazing gunplay
Если любите серию Remnant - не пожалеете.
.
Amazing game. Very intelligent leveling that requires progress on multiple fronts; this looks like always having something to do, which motivates progression and results in synchronized permanent buffs that lets you build a custom juggernaut that is fine-tuned to your strengths and weaknesses. On that last note, this game offers sufficient variety to allow the creation of multiple build types. This looks like accounting for various skill levels AND specialty skills. This results in accommodating both crit gods and more defensive, less accurate players. The developers also keep all levels entertaining, regardless of progression, by providing deep and expanding map enhancements as you progress. This looks like level 1 maps staying relevant and challenging into the late game. The deep inventory item system, which includes farming, loot drops and a trading outpost allow you to identify and horde key game modifiers that further suit your game preferences, survivability, control over events and exp gains. Due to a down system, I studied this game, A LOT, before purchase and it definitely helped me hit the ground running. YouTube videos from SeraphMax, and others, really helped in preparing me for this one. Also, Google AI understands a ton of content regarding the underlying mechanics of this game, allowing you to fashion the perfect killing machine. Last thing will be the element (lightning, decay, freeze, burn) system in this game. It is well thought out and provides synergies between the elements that, once understood, become another profound increase in late game dominance. later
FPS魂类太上头了,射击感做的很棒,可研究性也很强!
Hidden Gem!