
At 3am, an app called tally installs itself on your phone and starts granting wishes. All of them. A psychological horror story told entirely through a phone screen. 5 nights, 3 routes, 18 endings, some you can only reach by losing on purpose. Every wish is granted. Every wish is owed.
Modeled estimate, not a reported figure. How we estimate →
About
You wake at 3am to an app you never installed. It's called tally. It has no settings, no terms of service, and one function: it grants wishes. All of them. It never asks what a wish should cost. The whole game happens on the phone. You read the messages, you make the choices, you watch four numbers move: affection, suspicion, sanity, debt. Nobody tells you which one kills you.
Every wish triggers a playable dream. Win it and the wish lands the way you meant it. Lose it and the monkey's paw writes the outcome instead. Some of the game's best endings are on the other side of losing on purpose.
5 nights, 3 routes, 18 endings.
several endings only exist if you fail the right dream at the right time
a full run is about 2 hours, designed for one sitting
solo-developed: design, code, and story by one person
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Languages: English
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26K | 184 | 96% | $6.99 | |
| $42.8K | 252 | 82% | $6.99 | |
| $43.7K | 245 | 89% | $9.99 | |
| $6.6K | 219 | 96% | $0.99 | |
| $2.9K | 24 | 92% | $2.99 | |
| $1.4K | 29 | 100% | $2.99 |