
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Most likely between $22.6M and $64M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 87% | approximately $37.7M |
| Epic | $29.99 | 92% | #41 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $12.07 on Steam · Ukraine (−60%). Compare 16 prices in 15 markets →
Reviews
Themes across 2994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
À primeira vista, parece só mais um survival genérico de pirata, mas Windrose surpreende demais. O sistema de combate, as mecânicas de RPG e a história me pegaram de surpresa. É muito mais do que aparenta ser. Jogaço! Ansioso pelas próximas atualizações e pelo lançamento.
Combat in this game is garbage
BOM
the combat requires you to predict you opponents move which is fun until you lag and the enemies either gang up on you breaking all your shield's leaving you as a punching bag or heaven forbid you miss the .5 second gap to parry and it hits you. time to expend all your food and run back to get owned again. oh you forgot to have your hand on ctrl and it hit you with the red light. tough luck. more food and comfort buff. hope you don't mind the 60 different death markers on the map because they spawn even if you don't have items on you. cant remove them if there's nothing there. if frustration isn't fun to you. maybe you should pass on this one.
very immersive, lots of ways to play it. you can focus on building and survival, or more on build crafting. the bosses are engaging and are a decent challenge. the game looks very pretty, especially night skies. ship movement and combat are good, but do have a lot of room for expansion. it would benefit a lot from anchor and sail control, not just speed. The NPC's are quite hollow atm and need developing. fun for co-op and performance was all good for that. resource collection can be a bit grindy, but not too extreme. the music and sound are amazing, especially the sea shanties. the big caveat is that, this game probably will be in early access for years. nearly 6 months in without much new content, is a bit concerning. It's a fantastic game as is, but if you want to play the full story of it and explore all the biomes, you will be waiting a while.
I was sceptical at first, so I've tried "demo" version of this game first, and during that time I've realised that I can spend at least 100 hours playing this game, so I bought it. Well, it was 115 hours as of now and I'm not done yet. Of course I'm playing in coop, so the grind is bearable, but even if I was alone, it scratches... something. Sure, it's just early access version, but it's worth those 30 euros already. Devs, please don't abandon the game, add more content <3
Better than Atlas
Meine Bewertung für das Spiel Windrose. 1.Es ist echt ein cooles Spiel 2. Was schön wäre, mehr das echte Privaten Leben zu zeigen statt immer wieder Zombies zu sehen oder Irgendwelche Zauber Mutanten. 3. Das Kampf System ist auf Dauer sehr eintönig und spiegelt das echte kämpfen der Piraten nicht wieder, man könnte da einiges verbessern. 4. Die Schatzsuche in diesem Spiel mit der Schaufel ist sehr einfach gehalten, und kann nach 10 mal ein X auf der Karte schnell langweilen, mit einer roten Markierung am Baum. 5. Die Gegner egal welche Kategorie, sind immer Gleichbleibend nicht die schlausten, das einzige was sich ändert am Gegner ist sein Level. Mein Abschluss Satz wäre einfach, mehr das echte Piraten Leben zu zeigen von 1690 bis 1730 statt Zombies die jeder kennt. LG Tom
Windrose mě příjemně překvapila svou atmosférou a kombinací průzkumu, stavění a dobrodružství. Hra nabízí spoustu možností, jak si postupně budovat vlastní loď a objevovat nová místa, takže se člověk jen tak nenudí. Oceňuji také pěknou grafiku, příjemný soundtrack a celkově pohodové tempo hraní. Postup hrou je odměňující a neustále motivuje objevovat další obsah. Vývojáři navíc hru pravidelně vylepšují a je vidět, že na ní pracují s nadšením. Pokud máte rádi survival a crafting hry s důrazem na objevování, Windrose rozhodně stojí za vyzkoušení.
The combat is clunky normally, but even more when the AI decides to have every nearby enemy join the fight. Even a low level enemy can two shot you with armor. You are locked into attack animations and sometimes the enemy staggers, but other times they hyper-armor through it and just hit you back with no way of being able to predict it. The ocean is a lot of boring sailing with nothing to do but afk on your way to destinations. The boat combat is pretty fine, but the boat movement feels rather bad. The building system is great though.