
Unlock the mysteries of a strange yet familiar world and forage real wild plants & herbs in this curious, peaceful adventure! An experimental interactive fiction cook-em-up with educational elements.
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About

For as long as your tribe's oral history records, people have lived within the idyllic world known as the Echo, thriving off of the land's generous bounty. But as inhospitable desert begins to spread across the world, you must venture out on a quest for truths rumored to explain the crisis.
Explore locations across the Echo to collect clues about its true nature
Every location reveals a piece of an eon-spanning puzzle, revealing a mystery with world-shattering consequences!
Meet people and learn about their way of life
Encounter the people of the Echo and discover their lives, beliefs and foodways in your search!
Live off the land by foraging edible plants and useful herbs
Using real knowledge of wild edible plants and herbs, survive and thrive on your journey by foraging! Develop your mastery of medicinal herbs by helping those in need with the right remedy for each complaint.
Featuring a bespoke score by musician and audio specialist Shelly Ferina as well as guest artwork from interdisciplinary designer Anna Zimmer!
The goal of this game is to introduce people to the concept of foraging wild foods, highlighting invasive species that are underappreciated as edibles and encouraging harmony with our natural world. Foraging is a highly local discipline, so I have limited the ecological focus of this experience to temperate North America.

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Languages: English
Reviews
[h1]Съедобно, но не сытно[/h1] Идея со спокойным путешествием, сбором растений и готовкой из того, что нашёл под ногами, звучит приятно. Кулинарная часть тут действительно самая интересная: есть ингредиенты, есть рецепты, есть хоть какое-то ощущение взаимодействия, а не просто перелистывания экранов. Но за пределами готовки всё быстро становится скучным. Тут очень много текста, и проблема даже не в его количестве, а в том, что читать его особо неинтересно. Диалоги и описания тянутся, темп проседает, а само исследование ощущается слишком пассивным. В итоге это не провал, но и не то, что хочется советовать всем подряд. Для любителей трав, собирательства и экспериментальных текстовых приключений может зайти, но как игра она держится в основном на готовке, а остальное скорее утомляет.
A beautiful educational exploration game with great worldbuilding! The visuals are lovely and carry a lot of charm, not just in the hand-drawn artstyle with its earthen colour palette but also in the interface. Text is displayed in various areas of the screen on different occasions instead of one set area, which is quite nice! Each screen is also very interactive, not just due to the point&click elements but also due to the image shifting slightly with the movement of the cursor. In addition to that the music is quite soothing and matches the visuals nicely in atmosphere. There is quite a bit of interactivity, which is simple yet engaging and quite well done in how it teaches about the different plants. It is also quite fun when you recognize a plant you might have seen growing outside before and get to learn more about. Granted personally I would have liked a more even split between the food mini-games and medical plants quizzes. Nevertheless the biggest draw of this game, next to the educational aspect, is arguably the story and more so the worldbuilding, so much so that I don’t want to spoil anything about it. Though one thing I will mention is that the narrative is mostly focused on the world rather than individual inhabitants. A true gem of a game foraged from the newest releases! The art draws you in, the plant knowledge and atmosphere wins you over and the world captivates you until the end. Given it is quite short it can easily be played in its entirety in one sitting, plus it’s quite relaxing so it’s a good pick for ending the day as well. As this is the first game from this developer and already so well-made I will be keeping an eye out for any future games from them!
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Concurrent players on Steam, sampled daily since tracking started.
The only RPG where your main quest is “make soup.”
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Bu merak uyandırıcı, huzurlu macerada garip ama tanıdık bir dünyanın gizemlerini açığa çıkarın ve gerçek yabani bitkiler ve otlar toplayın! Eğitici öğeler içeren deneysel, etkileşimli bir kurgu yemek pişirme oyunu.
определенно лайк, приятная игрушка, с сюжетом вроде сносным и простыми медитативными механиками. гуляешь по миру, диалоги читаешь и готовишь подножную еду которая вроде как в реальности нашей существует и можно ее есть. аудио-визуальное оформление как раз подходит минус только один ограничение по языку, перевода нет
i like it
A fun little game that caters to some of my very specific interests. It's pretty short, not unexpectedly. I would be very excited to see if this studio has anything like this planned for the future with a larger variety of biomes and available forage.
Игра 'Wildheart Gourmet' - это свежий и аппетитный тайм-менеджмент симулятор готовки, который радует глаз яркой графикой и увлекательным геймплеем. Игрокам предстоит взять на себя роль повара, который собирает ингредиенты в дикой природе и готовит изысканные блюда для посетителей своего ресторана. Что особенно понравилось: разнообразие рецептов, которые требуют внимательности и скорости. Необходимо следить за ингредиентами, не перепутать их и вовремя приготовить заказ. Система крафта ингредиентов добавляет глубины игровому процессу. Юмор и харизматичные персонажи делают игру еще более приятной. Недостатки: иногда игра становится слишком хаотичной, особенно на поздних уровнях, когда нужно одновременно следить за несколькими заказами. Хотелось бы больше возможностей для кастомизации ресторана. В целом, 'Wildheart Gourmet' - это отличная игра для любителей тайм-менеджмента и кулинарии. Она затягивает с первых минут и не отпускает до самого конца. Рекомендую!
"Wildheart Gourmet" is a glorified browser/Flash game (I know it's made with the crappy Godot 2D engine which has never been used to make a successful game, but it might as well be Flash) that the developer wants to get paid for. This browser game in exile has you clicking and dragging your mouse around to pretend to "forage" and prepare food by clicking through some web pages, which the game is fundamentally presented as. It's obviously unengaging due to this incredibly primitive interface... remember, we're here on Steam for PC games. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. Now on to pricing and value for gamers. They have their hand out for a $6 USD "donation" for this as you're expected to give them money from buying empty DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.