
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Most likely between $2.7M and $7.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $8.27 on Steam · Ukraine (−51%). Compare 15 prices in 15 markets →
Reviews
Themes across 1838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
9/10. Once the full campaign is out it will be an easy 10/10.
I have been telling everyone I know to play wuckle and they hate me for it
the themes and vibes compliment the gameplay so well it makes me drool
Amazing idea and amazing execution.
Absolute cinema of a parkour game. It tickles me the right way with the climbing mechanics and the levels are varied and spectacular in it's dystopian/cosmic horror combo vibe. Worth trying out. Keep in mind it's a roguelike so expect to die and get better with time.
666神人climber带把锤子进来巨构体跑刀
this game makes me want to put a gun in my mouth.
PURCHASE THIS GAME IMMEDIATELY
Very fun game, but Habitation is serverely broken The primary threat goes from the Mass to some guy called TEETH, and i think he's a pretty cool enemy, but he's broken in many ways and generally not fun to go against. his whole counter is supposed to be the flare gun, but not only is that a limited resource, but he appears so often, and ammo is hard to come by I've also had encounters where I try to hide from him in a terrible spot, and it works, but later on I hide completely out of sight, and he somehow knows where I am. More recently I was in a great run, but I ended up losing it because he just ignored my flare gun after I shot him 3 times, does he become tolerant to the flare gun or something? or is this a bug?
A unique but addicting climbing game with certain horror elements that lend themselves more towards creating a highly sweaty tense thriller experience, which you will want to sit through time and again, if you like it. Slight difficulty spike for some people in getting used to the basic controls, but once you have those locked in, it's a constant ramp of getting better and better, crushing your previous scores, learning how to navigate different territories, refining techniques, and so on. The game lends itself very well to letting you figure out what your own optimal playstyle is. You don't have to play like the best speedrunner of a specific category out there. And the perks and items you choose will aid you in what you want to do, rather than what others think you should do. Highly recommended. One of the most interesting and addicting games out there. Definitely not for everybody, but worth trying for most people, I'd say. I would recommend keeping a towel handy if you have a fear of heights for at least the first ... 100 hours or so. It is a VERY sweaty game. And I love it. I should add that, while the game is still in Early Access technically speaking, most of it is already finished. And, from what I hear, only 1 area still remains to be finished. Even so, I have reviewed the game "as is," and not "as I think it should be" or what I expect it to become. It's definitely worth playing right now.