
Step into an open-world action-adventure RPG set in ancient China. Uncover the secrets of your own identity as you rise from a humble village wanderer to the sword master of the imperial capital. Learn martial arts and build your reputation as a hero or a bringer of chaos in this free wuxia world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Jianghu knows no bounds. Play free across XBOX, PS5, PC, and mobile with full cross-play and cross-progression. No pay-to-win.
Gameplay content is entirely free, with monetization limited to cosmetic items.
In Where Winds Meet, Chinese martial arts meet a seamless open world. Roam vast landscapes, uncover hidden ruins, and descend into layered underground catacombs. Steal techniques from martial sects, wield an arsenal of classic wuxia weaponry, and master over 30 mystic arts – from the flowing balance of Tai Chi to the force of Lion's Roar.
Craft, architecture, astronomy, folk games and performance, medicine and healing – 16 systems come together to form an immersive ancient society.
Jianghu knows no bounds.
Ancient landscapes, traditional crafts, stories drawn from history and realistic graphics come together to build a world true to the spirit of wuxia.
Immerse yourself in the captivating Five Dynasties and Ten Kingdoms period of China, where epic battles and legendary tales shape the course of history. From the bustling imperial capital to the hidden wilderness, every path is filled with secrets and adventures.
Traverse vast landscapes in wuxia style: scale rooftops with fluid parkour, ride the windstride across miles in moments, or use fast travel points to leap between regions.
Embark on a narrative-driven adventure filled with rich solo gameplay, or team up with up to four friends for seamless co-op experiences.
Join or create a Guild to access group activities: intense guild wars, multiplayer dungeons, and epic raids. Show your skill in competitive duels, or enter a shared, evolving world with thousands of fellow wanderers.
Tailor your combat – melee, ranged, or stealth. Build a loadout that suits your playstyle. Engage in combat with classic wuxia weapons – sword, spear, dual blades, rope dart, bow, fan, and umbrella. Switch weapons and employ martial arts and mystic skills like Tai Chi to outmaneuver enemies.
Customize your character, choose your role, align with factions, and explore unique professions to shape your identity.
Here, freedom is yours, but every action has its weight. Cause chaos, defy the law, and face bounties, pursuit, even time behind bars. Or walk a nobler path: befriend villagers, forge alliances, and grow your reputation as a hero of the wuxia world. In a world torn by chaos, become the spark that ignites change and forge your legacy!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 115.1Kreviews | 86% | #88 | $0 |
| Free | 3.6Kratings | 66% | Top 100 |
Engagement
Reviews
Themes across 2768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game, played a few hours (not on steam), Unfortunately the lag is so big that I always get kicked out or the map wont load :( Would like to continue playing but I guess thats not possible
Amazing game if u love non stop drama and vast stories in amazing landscaped. map is dense with lots to do. never feeling bored in game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #31, worst UA #90 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, German, Spanish - Latin America, Portuguese - Brazil, Thai, Vietnamese, Russian*languages with full audio support
| not modelled |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1,从武侠开始向仙侠发展;2)恶臭女拳;3)屎一样的PVP;4)策划以及一些策划养的狗只要你说他们的实际缺点就开始人身攻击
The water-based mechanism areas have the right amount of friction. I didn't solve everything instantly, but I also never felt like I was guessing a random answer. When I failed, it was usually because I had ignored a moving part or misunderstood how the route connected. That's good puzzle design for me. It rewards looking around without forcing me to take notes. I also appreciate that the surrounding spaces are interesting enough that backtracking never feels like walking through empty corridors. I got stuck because I kept looking for another switch. The answer was a pipe I had walked past four times.
I am here for the ancient machinery, but the cat climbing-frame detail is what convinced me this mountain has actual residents.
This patch made construction feel like exploration.
500+ hours of game play. Story is amazing, game system letting you enjoy the process and i support dev. Game it self is new, has bugs and work on optimization but i believe that in the future it will be one of the best of MMOs games .
Amazing graphics and content for a free game. Can't wait to see what each hour of play brings.
불타는 잔해와 구름 사이에 비천성이 매달려 있는 장면은 그냥 지나가기 어렵습니다. 사진 한 장 찍으려고 올라간 탑에서 구름이 걷히길 기다리다 퀘스트를 잊었습니다.
不見山最有感的不是地圖變大,而是你真的得開始用立體方式找路。地表山林、懸空雲棧、地下墨窟一直互相接回去,常常以為只是繞到瀑布後面,下一秒又掉進另一層機關區。以前看到任務點就直直跑,這次會先抬頭看上面有沒有路,再低頭確認腳下是不是還藏著入口。迷路當然有,而且不少次,但通常繞著繞著就會撞見新的高台、洞口或捷徑,不太會有白走一趟的感覺。玩到後面我已經不是只盯著地圖上的點了,而是看到遠處一條棧道就會想,等一下,我剛剛是不是在它下面?這種慢慢把整座山拼起來的感覺滿上癮的。 有一次我只是想去對面那座高台,結果先鑽進洞裡、繞過一組齒輪,最後居然從它上方冒出來。那一刻才真的懂這張圖不是平面攤開的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 0 | — | Free | |
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