
Step into an open-world action-adventure RPG set in ancient China. Uncover the secrets of your own identity as you rise from a humble village wanderer to the sword master of the imperial capital. Learn martial arts and build your reputation as a hero or a bringer of chaos in this free wuxia world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

Engagement
Reviews
Themes across 357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кайф
Jogo bem legal
its just bad
Related
Related
Trends
Modeled estimate over time.
About
Jianghu knows no bounds. Play free across XBOX, PS5, PC, and mobile with full cross-play and cross-progression. No pay-to-win.
Gameplay content is entirely free, with monetization limited to cosmetic items.
In Where Winds Meet, Chinese martial arts meet a seamless open world. Roam vast landscapes, uncover hidden ruins, and descend into layered underground catacombs. Steal techniques from martial sects, wield an arsenal of classic wuxia weaponry, and master over 30 mystic arts – from the flowing balance of Tai Chi to the force of Lion's Roar.
Craft, architecture, astronomy, folk games and performance, medicine and healing – 16 systems come together to form an immersive ancient society.
Jianghu knows no bounds.
Ancient landscapes, traditional crafts, stories drawn from history and realistic graphics come together to build a world true to the spirit of wuxia.
Immerse yourself in the captivating Five Dynasties and Ten Kingdoms period of China, where epic battles and legendary tales shape the course of history. From the bustling imperial capital to the hidden wilderness, every path is filled with secrets and adventures.
Traverse vast landscapes in wuxia style: scale rooftops with fluid parkour, ride the windstride across miles in moments, or use fast travel points to leap between regions.
Embark on a narrative-driven adventure filled with rich solo gameplay, or team up with up to four friends for seamless co-op experiences.
Join or create a Guild to access group activities: intense guild wars, multiplayer dungeons, and epic raids. Show your skill in competitive duels, or enter a shared, evolving world with thousands of fellow wanderers.
Tailor your combat – melee, ranged, or stealth. Build a loadout that suits your playstyle. Engage in combat with classic wuxia weapons – sword, spear, dual blades, rope dart, bow, fan, and umbrella. Switch weapons and employ martial arts and mystic skills like Tai Chi to outmaneuver enemies.
Customize your character, choose your role, align with factions, and explore unique professions to shape your identity.
Here, freedom is yours, but every action has its weight. Cause chaos, defy the law, and face bounties, pursuit, even time behind bars. Or walk a nobler path: befriend villagers, forge alliances, and grow your reputation as a hero of the wuxia world. In a world torn by chaos, become the spark that ignites change and forge your legacy!
Genres
Stats
Languages: English*, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, German, Spanish - Latin America, Portuguese - Brazil, Thai, Vietnamese, Russian*languages with full audio support
Hours played at review time, across 358 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Перегруженный интерфейс, избитый сюжет, ни капли оригинальности, до кучи все эти техники с копьями мечами и стрельбой и какие то фантастически бестолковые диалоги. Понятно почему игра бесплатная.
Супеееер
SUMPAH NIH GAME BENAR2 GRAFIK GRAFIS BAGUS BNGT NGGK NYANGKA BISA JALAN DI GPU GW SUMPAH KIRAIN BAKALAN NUNTUT SPEK LUAR BIASA.........
The character creator, movement, martial arts, and world events already gave the game personality. Adding a place with routines makes my character feel more grounded without needing another big dramatic quest. It also gives quieter roleplay choices somewhere to show up. The garden, the workbench, and the rooms say things about the character that armor stats never do. It also gives quieter roleplay choices somewhere to show up. The garden, the workbench, and the rooms say things about the character that armor stats never do. I like that my build can be a little contradictory, because people are contradictory too. That is more interesting to me than another stat bonus. A strange little garden beside a serious martial character says something specific, even if it is mostly that I have questionable taste.
I am bad at building, but the process is relaxing enough that I do not mind leaving a few ugly corners. A perfect estate would probably feel less like mine anyway, so I am calling the mistakes style. I can live with that.
Однозначно хорошая игра,хорошая сюжетка,много контента,любые режымы и ето все безсплатно.Лечит игровую епотенцыю )
There is a nice rhythm to leaving for an adventure and returning with new ideas for the property. Exploration still matters even when it only gives me inspiration for a better path or a weirder courtyard. I have started looking at outdoor spaces differently while exploring. A bridge, a plant arrangement, or a gate can turn into an idea for my own place later. I have started looking at outdoor spaces differently while exploring. A bridge, a plant arrangement, or a gate can turn into an idea for my own place later. That is a nice loop because exploration gives me inspiration even when it does not hand over a direct reward. It also changes what counts as a reward. Sometimes the useful thing I bring back is not an item, but a layout idea I stole from a roadside courtyard or a random scenic spot.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.