
Where We Went is a narrative driven puzzle game. Step into the role of a mysterious character that can control ancient guardians to solve puzzles. Uncover the story behind your visit to the tomb and the reason for its existence!
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About
In Where We Went you venture through an ancient tomb and solve puzzles by commanding its 3 guardians. Throughout your journey you uncover the reason of your visit to this ancient tomb while steadily puzzling your way to this conclusion.
An unnatural feeling washes over you to go visit this tomb, arriving there you question what it is even meant for. A strange fog, giant crystals and illegible runes cover these ancient halls. Traversing deeper, you find ancient guardians that help you complete the puzzles and challenges you come across.
Utilize the special abilities of all these ancient guardians like the heat-conducting properties and crushing weight of the Metal Beetle, the Slippery trail secretion of the Oil Owl and the light re-directing ability of the Crystal Bat. Command their movements by recording your own at a Recording Plate, then let them all play out at once in amazingly satisfying conclusions.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In my personal opinion the game is a lot of fun. The sounds are thrilling but it does go from a 0 to 100 fast. I would recomend this to anyone who wants to play a fun puzzle game that is on the difficult side but honestly its not my type of game i enjoy but it was fun.
A very fun puzzle game unique in its playstyle. The characters are adorable and I loved their design. I look forward to what this team makes next <3
Concept interessante, gameplay piacevole. Consigliato
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game was pretty cool honestly. For a small company game this is incredibly icl. Excited for more!
Schöne, angenehm lösbare Rätsel in einem kurzen, entspannten Adventure. Die kleine Hintergrundstory sorgt für Atmosphäre. Perfekt für einen ruhigen Abend
i took like more than 2 hrs to complete this game . its very good puzzle game and i felt accomplished lol . 9/10 recommended and mostly for unique mechanics and music and its indie game (: i even streamed it at youtube :HARIHARUTO (https://www.youtube.com/live/3pAoX78fFgU) for first half (https://www.youtube.com/live/PACEoc32BxA) part -B hope u get some guidance on this game and u can complete within 30 mins ig
It's a free and short puzzle game about a moth and controlling different characters to preform certain tasks to help you progress, It's very simple to complete, If my dumbass could beat it without a guide then you definitely can. Easily list of achievement too, almost every achievement is unmissable. I believe 9/13 of them are.
Great game, the puzzles were realy fun. Had a small bug where the door in the final level didn't open, but it worked after a relaunch.
Its good... but it made me feel dum.
Very challenging puzzles!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.