
A short visual novel about dealing with loss. You explore a festival filled with old memories and regret. Where the voices of the dead never stay quite dead. Will you manage to change, before it's too late?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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It is a fascinating game that might resonate with some people more deeply than others. I've played other games by this developer, but this might be my favorite one. The art style always creates an eerie milieu. There are so many dialogues that you might miss from only playing it once. You always find something new about a character in every playthrough. Though, if you play it once the background of each character might feel very vague which left me at least frustrated the first time I played it. The self-destructive aspect of Locke might resonate with some people one way or the other and I appreciate the self-awareness in some dialogues and the support from his friends. Matteo's dialogues are very well written as well. A game well done to say the least.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soy un idiota que no aprendió de los errores cometidos en el pasado (saque el final malo, as always) dea tiraba unos comentarios en ingles, ahh si me olvidaba. El juego solo esta en ingles, suerte con eso. Soy un idiota que aprendió de sus errores cometidos en el pasado. (saque el final bueno, all the night) dea tiraba esa porque conoció al gigolo. Hablando sobre el juego, esta bien. La historia trata sobre aceptar que el pasado ya paso, aprender de los errores y recordar los buenos momentos, si sigues comportándote como antes vas a sacar el final malo y si decides ''madurar'' conseguirás el bueno. Sobre algunos aspectos del juego. - El diseño de los personajes y del ambiente es bastante sencillo, para ponerlos en números (6/10) - Buen soundtrack (o sea es un juego que ocurre en un festival musical tenia que tenerlo) - Hay algunas decisiones que están bugueadas, es decir, eliges la ''X'' y el juego mas tarde te dice que tomaste la ''Y''. - Pobre variedad de finales, en la descripción dice tener 8 finales distintos, lo que uno pensaría que es bastante, peeeeeroooo.... el juego cuenta con la ruta de 3 chicas y una ''secreta'' cada una con su historia. Esta el final malo, y dos variantes del final ''bueno'' que terminan exactamente igual, solo hay unos diálogos de diferencia, en mi opinión debería haber tenido un final malo, neutral y uno feliz. Ya que los dos que hay se sienten como malo y neutral. En resumen, ''Where the Music Dies'' es como el helado de Grido, no es el mejor helado pero por el precio (gratis) esta perfecto. PD: Hay un dlc con nuevos personajes e historia, pero ese si cuesta $$$, así que no lo voy a jugar.
This is what depress feels like.
👎
it's a beautiful game. the music is so perfect, the characters are funny and unique the game balances heavy topics and humour so well overall a beautiful and underrated game
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good story-line and brings emotion, i would not recommend this game to anyone dealing with mental issues as it could trigger them, but if you are fine mentally i would highly recommend
Yes.
this game is amazing man, such deep inspiring nostalgia like memories from the soundtrack, to this day i still dont forget about the pandemic love game you guys made, its deep in my heart
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 233 | 93% | Free | |
| $1,000 | 2 | 0% | $12.99 | |
| — | 0 | — | — | |
| $0 | 0 | 82% | Free | |
| — | 0 | — | — | |
| $64.1K | 97 | 95% | $19.99 |