
Blast through space as Matty Matter — a hand-drawn roguelite shooter with original jazz, enemies that attack to the beat, and the entire periodic table to explore. Learn science. Feel the rhythm. Save your friends.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Something's very wrong out there. Crashed ships. Escaped convicts. Lost vacationers. And somewhere in the cosmos, Matty Matter's friends are waiting to be rescued.
Feel the rhythm, save the universe. Enemies attack to an original jazz soundtrack — hand-drawn, hand-animated, and choreographed to the beat. It looks unlike anything else on your Steam library shelf.
A roguelite with thousands of ways to play. Die, keep your points, rebuild Matty differently every run. Three missions. Three unique space environments. Three bosses who will absolutely ruin your day the first time you meet them.
Science that actually sticks. Travel through the periodic table of elements as you progress. Every element unlocks new territory, new enemies, and real facts worth knowing. The only shooter where you finish smarter than you started.
What's in the box
Hand-drawn art and animation throughout
Original jazz soundtrack with beat-synced enemies
Roguelite upgrades — thousands of combinations
Randomly generated levels, never the same run twice
3 missions with unique environments and bosses
Full in-game elements database
Full voice acting
Mouse and controller support
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I can’t believe this games been out for a few years and has no reviews. Fun little game. I’ve played a few rounds and still learning what I need to grab and what I need to avoid. Right now it looks like I need all the people carrying different elements in suitcases and I don’t need damn near everything else. But I’m having fun and I like the random words of encouragement. Plays perfectly on Steam Deck.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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