
The Ultimate Gladiator Simulator. Fight & strategize through spectacles and arenas. Rise from slave to Champion and earn your freedom or... die trying. This Gladiator RPG Roguelite features in-depth career management and unique physics simulated combat. Those who are about to die, I salute you!
Most likely between $4.3M and $12.1M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $9.49 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I absolutely love this game feels a lot like chivalry although some of the victory conditions can be quite daunting and hard to achieve. I believe that you should not always lose favor with 3 patrons while only gaining favor with 1 every round. It progressively makes the patrons hate you more and more till its at a point of no return. Excited to see where this game goes as it gets more updates
even after several patches it still feels unfair and unfun to play. Wait for 1.0 release and maybe it'll be better
i used to like this game. now it doesn't even make sense. combat is ruined so is the ai the new look. movements are jank every hit is weak af. game said leave a bad review after a humiliating defeat against two opponents that just wouldn't fkn die no matter what. dish out a hit for 1 or 10 hp then get hit back for 16 or 20. nothing feels the same. i completed multiple branches the first time this is just unbearable. very disappointed with what its become.
Jordy took Mount&Blade combat, drastically improved it in all directions and put it in a game that's actually good. He and his completely unrelated indie arena simulator have done more for M&B community than TaleWorlds has in over a decade.
I just don't like it. The combat is really repetitive and floaty, dismemberment happens way too easily and looks goofy. I really wanted to like it
Good game a lot of the negative reviews are people who didn't even get far enough to see the difficulty. This game has settings from press 1 button to auto win all the way to every fight being very tactical and punishing. The combat can sometimes be rough around the edges but it doesn't take away from the fact that it is a fun game. Lots of different backstories and strategies make every run feel different and the length of each run feels good most roguelikes are like 30 minutes - 1 hour runs where you barely get a chance to set your build up and by the time you do you can't even enjoy it where here if you build your character correctly you can feel invincible and strong for a good while before ending your run, which is optional by the way you can go infinite if you desire with forever scaling difficulty. On sale or full price this game is definitely at a fair price point for what it offers. I feel like a co-op campaign and some touch ups on the janky parts of combat could make this game an easy 10/10 for me but it's easily a solid 8.5/10 as is.
Has a little jank in the physics but overall a really good game. It's a roguelike and it's pretty hard. Once you get the combat down though you can slap cheeks pretty easy. Different paths to victories with different objectives. Politician gets 2 AI helpers but his health is low. He needs to be re-elected so you learn the influence and bribe mechanics. While being a gladiator. Blacksmiths apprentice, free repairs and you win buy "donating"/selling items to him. Some are pretty easy, some are much harder. The highest AI level seems to be very hard and the combat does open up. Spears are terrible.
This is not a 20+euro game, worth 5-10 max.
The game has promise but as of right now it feels...clunky. The combat is more frustrating than fun.
I would take a game such as this one - made with care and passion by a single artist - over the soulless garbage churned out by faceless corporates, any day.