
Gather a squad and fight for survival in We're All Going To Die. Work together with a squad using abilities, equipment and exploring different levels to make the most of your fight against your demise, after all, you're all going to die at some point.
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Languages: English**languages with full audio support
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As it stands, This game is a tech demo, The menu alone can't decide if you are on controller or keyboard. The Bad The gameplay is slow and clunky Characters are costume only There is no permanent character leveling There is one movement animation so you'll be moonwalking most of the time The player is incredibly slow The is no permanent character leveling only in-session leveling The mouse sensitivity is ♥♥♥♥♥♥♥ Skills are randomly rolled The UI itself is plain and doesn't pop out well against the world When selecting a leveling or retrying a level you have to wait for the countdown unnecessarily Sometimes rounds can't tell when their over and will randomly spawn several enemies on top of you bc of such The Good Outside of being a bit basic the artstyle of the world and level design is by far the best part The Character design looks good but you are never gonna notice it as its only a costume you see from the top I wouldn't be suprised if this game is just a school project instead P.S. Most of the recommed reviews are either by the dev team of paid for, at least try not to flood your own game with false reviews :)
Tons of Bugs, Unfun Gameplay. Total Garbage
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
We're All Going To Die is an abandoned free to play multiplayer only low-poly 2.5D top down twin stick shooter. There's a weird number of fake reviews for the game, which can be misleading. The developers chose to use 2D low poly "art" instead of modern PC graphics. It's unclear if this is due to lack of budget or talent, and also irrelevant. The quality of the visuals is extremely low. The game is multiplayer only, because the developers lacked the capability to add story driven content and level design to the game. Developers must learn that other players are not an acceptable substitute for content. Very few contentless PvP games "go viral", and this train wreck certainly didn't. While this is free to play, and that's commendable, the long and deep laundry list of design flaws made players abandon the game faster than the developers did. It's impossible to recommend dead, contentless games to gamers.
This game has the biggest d!ck I've ever seen. You want polygons? Shut up, no you don't. You want characters that can be used as 20-sided dice in your weekly D&D campaign with Larry who is legally married to his character and Becca who writes slash fic about Sonic OC. You want targeting reticles on keyboard and mouse? Are you estupid? How can you claim to be immersed in the lore of We're All Going To Die! if you are relying on b!tch @zz $hit like aiming reticles? Git Gud, scrub. You think you're a real one? We got 2 second reload times and enemies that outrun you if you are firing. Every wave gives you the same feeling of accomplishment you get from beating Malenia, Blade of Miquella without any ashes. You want a credits screen? Aight bet, we got one that slows down in the middle because it knows your azz can't read that well. Black Banshee cares about accessibility for people who just tryna appreciate that credits screen. It's even got a scroll bar so you know how close you are to the credits being over so that you can perfectly match up popping the cork on your Cristal Champagne with the glory of seeing that last line. They care so much that the credits will even close after a single left click because Black Banshee knows sometimes you click the credits on accident. This sh!t was Vampire Survivors before that dev testicles had dropped. You want complicated enemy AI? Eat a bag of d!cks. We got enemies that are so complex that they sometimes commit unalive because life as an NPC is rough. The vast majority of real azz people with depression are intellectuals. That's all you need to know about the enemy drive and goals. Massive brain boner of intellect on these boys. You want ability timers? Get rotated, idiot. We got timers that don't give a $h!t how long you think a second is. This game phocks; it doesn't care about your b!tch azz expectations of completely fabricated concepts like time. You in We're All Gonna Die!, b!tch, you on our time now. You want abilities with images that convey what it is that ability does? Go back to Blizzard, b!tch baby. We got abilities like GRENADE that challenges your sheltered azz expectations of what a grenade should do by not flying any kind of distance but sliding out your ass like a hard turd and intimidating your enemies into selling stock options. You need a hydrocortisone suppository after that $hit. Absolute banger. This game made me pregnant. Phock you for reading this.
It's a fun game but right now there isn't much active players Things to add: Add like a server browser so you can easily join other games, something to inform players on what the interactive things on the map do. Option to change resolution. Add opacity to certain map areas such as under something so it is easier to see. Bigger areas on the map? I only played the first map so I am not sure if the other maps have bigger areas. You easily get body blocked by the mobs which make it unforgiving. Things to improve: Fix the weird snapping when you are trying to aim/ shooting at something. Map selecting screen, did not know you had to press 'Enter' key to select the map. Once you selected a map, it shows me a scene when the mob is attacking me which confused me at first. You can maybe make that like a warm-up before you join a game as you might still be loading into the server.
Love it so far.
i died
Sinceramente, no esperaba gran cosa del juego, pero tremenda vomitada que acabo de arrear sobre el teclado es merecedora de una buena reseña. Los controles son más malos que mojar kebabs en un cubata para desayunar. Los graficos a primera vista podrian parecer decentes pero dentro del juego son tan feos como la mierda que he echado esta mañana. Pero eso si, si de verdad quieres vomitar el pulmón derecho, los menús te van a ayudar, ya que estos son equiparables al juego actual del Barça. Es decir una tremenda ♥♥♥♥ como mi cabeza de grande. Por lo tanto, si has llegado hasta aqui y aún tienes ganas de probar el juego, te recomiendo ir llamando a un psiquiatra o alistarte a la armada iraní que necessitan suicidas para sus planes terroristas y creo que tu no aportas nada a este mundo y mereces morir almenos, de una manera un tanto digna para un retrasado com tú. Espero que esta reseña te haya ayudado a plantearte no probar este juego, si es así ingresame 10.000 al paypal, muchas gracias.
多人合作的俯视角射击游戏,目前多人游戏基本找不到人,可能只能找朋友联机。 操控方式完全是按手柄设计的,并不是鼠标指哪打哪,而是像右摇杆那样改变人物朝向。 射击反馈几乎等于没有。 这两条加起来可以劝退大部分射击玩家了。
Buggy, got stuck in a corner and couldn't move out all game..........
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.