![We Become What We Behold [Fan-Made Port]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1103210/header.jpg?t=1563495717)
a game about news cycles, vicious cycles, infinite cycles
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
要断章取义。——节选自《不要断章取义》
i guess the game was intended for the american market
korea
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шось по вайбіку, як побачити рандом кліпчик з фільму, знайти, пограти, присісти, багато думати й плакати.
10/10
Very short game, but one of the best in recent memory. It has an important message about the media and there is absolutely no reason not to play it. Even if you've seen the entire game before, it is still worth playing for yourself.
гуд гаме
Тогда когда одноклассники увидели у тебя в рюкзаке сухарики, но ты сказал что у кого-то есть тоже :
要断章取义 ——节选自《不要断章取义》
Já vi isso em algum lugar...
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.