
Build and run your own waterpark solo or with friends. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a diamond five-star empire in this first-person management simulator!
Most likely between $4.4M and $12.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $12.99 | 96% | approximately $7.3M |
| PlayStation | $12.99 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.31 on Steam · Russia (−59%). Compare 16 prices in 15 markets →
Reviews
Themes across 2427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Zdecydowanie polecam ☘️ !!!. Tak powinien być zrobiony każdy symulator. ❤️👍
quite funny, not bad
игра хорошая, но надоело поскальзываться, как собака
love
I can pick up my boyfriend and flex with him in my arms and he can't do anything about it. 10/10 i am taking my power back
w
no pot of gold at the end of the rainbow (IT WAS ON THE BEACH MAP!)
i really enjoy the game. I know some people might not like simulator games but i have always found them relaxing... most of the time. I love that you have creative freedom and can really make the park your own as well as having to keep an eye open for cheaters, vandals, and people taking pictures of people. I have not had any issues running the game so far. The only thing i would like to see changed is being able to put your tools back on the wall etc.
dont play this if u have a job
Marrant et fun jusqu'aux 3 étoiles. La difficulté monte d'un coup : tout les clients se blessent sans raison, toutes les attractions se cassent et deviennent sales plus vite. Avec les amendes, le coût du personnel et d'entretien des bâtiments, on gagne moins d'argent qu'au début. Un petit équilibrage serait nécessaire pour le mid/endgame (notamment en faisant gagner plus de points de recherche).