
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Most likely between $18.3M and $51.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 86% | approximately $30.4M |
| Xbox | $39.99 | 70% | — |
| GOG | $9.79 | 84% | — |
| Nintendo | $39.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $4.22 on GOG · Russia (−88%). Compare 34 prices in 15 markets →
Reviews
Themes across 1328 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
开始入手了本体玩了10个小时觉得不错入手了大包DLC之后这将证明是我一次失误的选择。 1.开局三个区域很舒服,等级差距不大升级也快战斗人数也合理,但你到了卢登和德龙重量级就登场了,这个时候你平均等级是8 9级敌人直接给你来11 12级我这边最肉的角色血量也就100出头30%减伤结果对面人均120 130还有80%减伤的铁罐头!而且还有堆怪!是每一场战斗都堆大到强盗营地小到路边的一群🐕哪怕是最低的新手难度敌人的人数也是你的1.5倍!你10人对面15人起步并且个个人高马大,而且最骚的是它打完掉的装备也是11 12级你还穿不上!如果在战斗中你培养的宝宝掉了那就是完完全全的负收益,头一次看到打架刷怪是负收益的游戏。那会有人说你去升级啊后面9升10要2000+的经验然后打一场战斗就给5 60(流汗黄豆)哦对了还有我上面说的堆怪问题而且你还得一队一队去找敌人。那又有人说死了再去招人不就行了,首先如果只有这种流派才能继续下去游戏,那你培养角色的意义是什么,这不就是完全矛盾的吗?另一方面在只有本体的情况下金币也是非常缺少东西随着等级提高后面招人的金币也越来越多9级就要600块了,这样引入了我不推荐的第二点:DLC 2.游戏吃相极其“暴虐”它把本应该作为本体内容同时也是快速刷钱和升级的系统做成了要花钱买的东西(说的就是酒馆DLC,也是知道老人们为啥说哪怕一个区域DLC都不买也要买酒馆和领地)。并且做的也不好:性价比低、优化差、操作繁琐(我就拿领地举例,先假设我在领地某岗位有人员然后我想把他换一个领地岗位,不能直接换必须先移到部队再从部队转移至领地你想给他分配的新岗位而且还有一休息的延迟)。有人说DLC做的不好我直接去DLC商店页面下说不就行了,在这说干嘛?那这就回到的标题为啥我说是一次失误的选择和为啥在这说。 [h3] 首先你先搞清楚这个游戏的堆怪和升级问题还有打架负收益,就像我第一条说的那样,如果你是直接跳到这的麻烦回上面看否则你可能不理解 [/h3] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1] [h1] DLC的敌人15级起步,后面还有更高的17级 [/h1]! 知道为啥要在商店说了吗,[h2] [b] 你买了也玩不了! [/b] [/h2]只能在哪干巴巴看着! 这也是为啥我说是我一次失误的选择,太离谱了。 这是又有人说了,你不开区域锁定不就行了,另一个自由探索模式敌人等级是比你等级最高的单位高2级😄,就是说你一个角色10级其他的8级敌人直接来12级,是每个区域哦不可以像开了锁定的还能去低级去刷经验刷钱。 [strike] 不过这样确实能体验DLC了耶 [/strike]
Para mi gusto, Wartales es el mejor juego de estrategia por turnos que he jugado. - Su ambientación medieval sin magia es increíble. - Tiene builds diversas, distintos roles y un grado aceptable de profundidad. - Combates muy bien desarrollados. - Comercio gratificante. - Un mundo abierto muy bien logrado. - Me encanta especialmente el detalle de cómo se mueve el grupo por el mapa. El precio de los DLC no determina lo bueno que es el juego base: si Wartales se convierte en uno de tus juegos favoritos, cada DLC valdrá las moneda que gastes; y si no, el juego base ya ofrece cientos de horas de entretenimiento.
Edit: Okay so we can't create black characters but we can find them?
Over 100 hrs in and none of my saves will load and are stuck on the loading screen. Verified, restarted, tried all the the things.
This is a great game, really enjoying it and i want to keep playing it but suddenly it is not loading ANY SAVE. Tried lots of different things to get it working and I even started a new game and it wont load that. All my progress gone Farewell Brothers Of Barry, you were a good troop
Вы че свиньи? Игра столько не стоит.
Fun game, got a lot of good hours out of the game. But the whole thing with the employees going on strike and every content and DLC costing money it really killed the game. buying the game for 35 USD and then having to spending 100$+ to buy the rest of the game is outrageous. As fun as the game is i do not want to play another second of it till DLC drops or something changes. Its sad to see a great game be torn apart by greed.
After playing co-op with a friend, I tried a solo play through. The game held my interest for a good while, but the lack of things to do in towns make it boring. There is a tavern that you can help restore, but that is locked behind a $20 DLC. Not only this, but ship sailing is also locked behind a $20 DLC which brings down the experience. There is no set goal as well other than explore the starting area and help resolve their issues. After that it is a free play. Combat begins to feel repetitive as you'll take bounties mindlessly slaughtering bandits and enemies. I will also point out that characters don't react appropriately to decisions you made with the area that you are in which kills immersion. I don't really understand the traits in the game as well. Why even have an option to make some of your party members become couples if there isn't a bonus or some interaction that can come along with it? Overall I got tired and abandoned the game.
TBH used to be pretty cool in early access, with a quite magical atmosphere, but it quickly became a tedious slop with many issues, among which my disfavor: 45-60 min giga-boring random encounter fights even with a medium-sized party, an absurd amount of bugs and useless DLCs, and dungeons that are some of the most atrocious and annoying experiences ever seen in decades of RPGs.
could we like STOP MAKING DLC and MAKE CONTENT FOR THE BASE GAME