
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Most likely between $8.3M and $23.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 88% | approximately $13.8M |
| PlayStation | $49.99 | 92% | — |
| Xbox | $49.99 | 84% | — |
| Epic | $49.99 | 95% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
качественно передаёт лор и атмосферу вселенной Вахи
为了神皇!!!!
The game is awesome, in the top-5 of all time for me probably. Was only vaguely familiar with 40K universe before this but now I spend hours on YouTube watching lore videos.
I thought I had already reviewed this game, but then again Owlcat thought they had finished the game by the time they released it. Neither thought was true, and thus I can't give this a thumbs up even now. Perhaps you shouldn't implement multiplayer in a game that is so strongly designed to be a singleplayer experience. The endless text, the endless bugs and connection issues, the endless balance issues and the endless, meaningless fluff gets multiplied to pure agony between multiple players. The questionable gameplay design choices that I could've excused in a singleplayer game become completely inexcusable in a multiplayer setting. You really didn't think this through, Owlcat! And based on your previous track record of not fixing long standing bugs in your previous games, I can't keep excusing this behavior. DO BETTER!
good 40k vibes
I can't speak on how accurate this game is to the ttrpg rules it's based on as my knowledge of them is based more around D&D and Pathfinder, but what I can say is this; if you enjoyed Kingmaker, Wrath of the Righteous, or similar games, then I believe you'll enjoy this. I certainly have so far and I doubt that'll change. If it does, well, I'll write about it when it happens.
балдурс гейт 3 курильщика, больше 8 часов этой скукоты не осилил
It's a no from me; for whatever reason after JUST starting the game, i'm unable to level up?? next is greyed out, choose skill is greyed out, no amount of keyboard pressing or controller buttons would do anything and it's LITERALLY LEVEL ONE, genuinely frustrating. My game is also 100% vanilla as I generally don't go to the Nexus for modding. Anyways, yeah, can't get passed level 1 for ???? as I'm unable to select any option to progress any further beyond lvl 1. One of the more larger game-breaking bugs I've experienced in a modernish game WITHOUT MODS.
Es ist ein klassisches Rollenspiel. Man braucht viel Zeit und Geduld und muss viel lesen. Das ist erwartbar und auch gut, weils hier auch rein gehört. ABER: Erst ist alles zu leicht und dann am Ende kommt man nicht weiter. Der Schwierigkeitsgrad ist lächerlich (In meinem Fall "Normal"). Es gibt von Akt 1 bis 3 und bis zum Endkampf wenige Herausforderungen, es ist so alles leicht. Und dann kommt der Endgegner mit all seinen Minions und Stufen. Und der ist extrem schwierig und nur zu schaffen, wenn sich mit Hilfe von Videos seine Party perfekt zusammenbaut. Schaut euch dazu Foreneinträge oder YTVideos an. Da wird alles klar. Fazit: Erstmal kein Spiel dieses Studios mehr kaufen.
2023 년도에 나온 게임이 그래픽이 왜 이렇게 처참한지 모르겠네, 무슨 딥락 갤럭틱 모델링 보는 느낌입니다. 명도와 채도가 낮은 색감에 어두운 분위기의 다크판타지를 기대했으나, 알록달록한 어린이 동화 같은 느낌이라 이게 워해머 세계관이 맞나 싶습니다. 턴 개념의 전략게임이라지만, 엑스컴이나 뮤턴트: 로드 투 에덴처럼 모션도 좀 신경 써서 만들지 무슨 무기를 써도 마네킹에 줄 달아놓은 듯한 성의없는 동작에 몰입감 다 떨어집니다. 전략게임임에도, 시야를 최대한 당겨서 지형지물을 한눈에 파악하고 싶으나 시야가 매우 매우 좁고 이걸 더 와이드하게 보려면 모드를 깔아야 하는데, 이건 개선이 필요해 보입니다. 대화에 선택지 다양하고, 스킬에 따른 대화선택이 추가되는 것은 좋으나 발더스게이트를 모방하고 싶은 건지 대화 사이사이에 상대방의 감정이나 '재채기를한다' 같은 대화에 아무 쓰잘떼기 없는 지문을 넣으니까 가독성이 너무 떨어져서 성우의 대사와 지문을 매칭해서 읽다가 계속 놓쳐서 몰입이 계속 끊깁니다. 그 밖에도 무슨 모바일 게임에서 가져온 듯한 아이템 창 UI부터 여기가 조병창인지 엔진룸인지 긴지 아닌지 똑바로 표기도 안 되어있는 지도하며, 1시간도 안 했는데 한눈에 보이는 단점만 5개가 넘습니다. 다음작품도 개발 중인것으로 아는데 위 부분 개선이 되었으면 하는 바렘입니다.